Lucky0
 
 
// removes the shifting of the arm when crouching down.

viewmodel_fov "69"
viewmodel_offset_x "69"
viewmodel_offset_y "69"
viewmodel_offset_z "-69"
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"


cl_bob_lower_amt "0"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.1"

// scales the HUD depending on what resolution you use, 1 is max.

hud_scaling "1"

// lowers delay between sounds.

snd_mixahead "0.05"
snd_mix_async "1"
snd_stream "1"

// sets interpolation values.

cl_interp "0"
cl_interp_ratio "1"

// ignores dedicated servers with pings above this value.

mm_dedicated_search_maxping

// usual rate commands

rate "786432"
cl_cmdrate "128"
cl_updaterate "128"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"

// causes the scope to move less while moving scoped and reduces bobbing effect

cl_bobcycle "1.0"

hud_scaling "1"
m_customaccell 0
m_rawinput "1"
m_mouseaccel2 "0"
m_mouseaccel1 "0"
m_customaccel "0"

cl_forcepreload "1" // Preloads The Whole Map & Sounds.
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_showhelp "0"
cl_downloadfilter "nosounds"
r_dynamic "1"
r_drawtracers "1"
r_drawtracers_firstperson "1"
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement X-Angel.
r_eyeshift_y "0" // No Eye Movement Y-Angel.
r_eyeshift_z "0" // No Eye Movement Z-Angel.
r_eyesize "0" // Smaller Eyes.
m_rawinput "1"

developer "1"
con_filter_text "Damage"
con_filter_text_out "Player:"
con_filter_enable "2"

alias "+quickswitch" "slot3"
alias "-quickswitch" "lastinv"
bind "ALT" +quickswitch
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "SPACE" +jumpthrow
bind "v" "use weapon_c4;drop;say_team Bomb is dropped."//
bind "x" "use weapon_incgrenade;use weapon_molotov"
bind "c" "use weapon_smokegrenade"
bind "n" "use weapon_flashbang"
BindToggle mouse5 cl_righthand
bind l "r_cleardecals" //Press L to clear decals
bind "TAB" "+scorenet"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"

fps_max "200" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
fps_max_menu "200" //Frame limiting my menu to 300 because I can
net_graph "1" //Shows my network usage data
net_graphheight "9999" //Changes height, used together with script
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "1" //Positioning of Net Graph
net_graphproportionalfont "1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller


host_writeconfig
Favorite Game
2,831
Hours played
xiv 1 Dec, 2022 @ 6:24pm 
:steamsalty::steamsalty::steamsalty::steamsalty:
Lucky0 10 Jun, 2021 @ 5:33am 
:steamsalty::steamsalty::steamsalty:
cupcake 28 Feb, 2021 @ 4:41am 
woah!
Kyk` 3 Dec, 2020 @ 9:41pm 
this boy arhhh, too imba :lunar2019grinningpig:
blank 21 Feb, 2018 @ 5:15am 
Butu
Fluffy Tuffy 7 Feb, 2018 @ 3:40am 
;3