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Recent reviews by Pyromaniac

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75.8 hrs on record (43.7 hrs at review time)
Hello, This is my first game review ever! I've never really felt the need to post about a game before but I just had so much fun with this one :). I've played through each of the stages now and I've got to say I love Spore. From the very begining it tests you and makes you grow and develope the instant you start and the opportunities are endless. I love the begining stages very much. Spore is very fun for the first 4 stages. And the Space stage has so much potential! I say that because I feel the last stage lacks a few perks.

When I played through the Space stage I loved Enhancing the plantes. I love all the cute trees and animals. Its the most creative game I have found ever! From Crystal Lakes to Chocolate Swirls and any colour plants you want the choices really are endless. I find myself getting lost in creating plants and expanding my territory. One Complaint about the towns creative system will be at The Bottom. Basically Why do it 10000 times over again?

The Weapon upgrades that made it possible to expand and conqour very easily are great. I was able to expand quite quickly and few enemies stood in my way. Grox Empire Will Fall... Hopefully. On the other hand, the quests system is good aswell, though very confusing at times. It was sometimes a challenge to tell each quest apart and all the territories. (Late in the game it just looks like one big mess of lines) Quests helped alot with forming alliances and trading routes. Allies and helper ships are a nice aspect.

Now I get into what I think really needs to be improved. ****TUNE IN SPORE DEVELOPERS****

YOU NEED A CLOUR BLIND CABABILITY. My partner tried to play this game and couldn't see the tiny yellow dot at the bottom of the screen to improve planets. I am hoping you make that dot black or bigger.

The layout with plants and the connecting lines has no pattern or system, sometimes it makes the weirdest connections and gets very confusing with other groups. I hope the developers change the way they appear. With clusters of stars connected with thin lines maybe groups of 5 - 10 closests stars. It would also help with collecting resources and saving time for funner stuff!

The resource collection system is tedious and time consuming, By time I beat the space stage I belive I had 10 Planets and quite a few trading routes. Having to go to each star and hover over each planet to collect its resources was very boring and time consuming, I hope they develope a drone system. Someway to collect the Spice without wasting time. With the system mentioned above maybe They could have cluster markets. A large astroid that is a common marketplace for the cultures. So you dont have to hunt around for the best weapon deals and Spice or Treasure Prices. Somewhere it would show how much everyones willing to bid so you could sell it all at once.

Get rid of the trading route capasity! I hated having to pick and choose who to trade with. Or being rejecting constantly because I have too many. The trading route capasity is 5 or so. It should be depending on your planet number a 1:1 ratio.

I hope the developers one day see this, Because I would Loooove if they added a main trading station. One you can place and hire drones to collect your planet resources. That can hold maybe 100 Spice to start and 10000000 Spice withnall the upgrades.

This is my favourite game of all time and I wish the last Stage of this game would live uo to its utmost potential. It's already amazing but It could be Sooooo Much Better!!!!!!


EpicRandomAwesome.
Posted 29 December, 2015.
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