5 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 16.6 hrs on record
Posted: 18 Dec, 2018 @ 8:42am
Updated: 18 Dec, 2018 @ 11:13am

TL;DR Over all it's a decent baseline, but there are too many unacceptable bugs and it's pushed far too hard in the enemies' favor in terms of combat.

To start everything off i'm happy there's a "stealth" option in this game, but that is quickly snuffed out when you start to realize something. That in order to consistently pick off enemies at around the halfway point and onwards you'll need to start using cheese tactics. Like wasting an ability to knockout an enemy so that you can plink away at their armored 20+ health, with stealth weapons that do terrible damage (around 4 minimum 5critical) without using tons of weapon parts that you need to upgrade your loud weapons so that those are useful. To be honest X-Com 2 has already made a much better progression system, mainly that as you end up facing tougher enemies you steadly inch your way up to them, mostly based off how many soldiers you can throw into a mission (6 max). in Mutant it's always 3 max in your team, even once you get access to mix and match the 5 playable characters by mid game, it's only 3 in the field.

And now for the bugs. With my time in game i've had the twitch shot (twin shot) ability not activate when i use it, even though it still puts the ability into cooldown, and that plays a part in making the cooldowns in this game annoying as hell. By which i mean that all the cooldowns in this are kill based not turn based, except for the fact (hopefully a bug that can get fixed) that enemy abilities are "turn based". Meaning that I've seen enemies use an ability, and then use it again in the very next turn. Like the Tank who likes using his charge ability constantly which should end his turn but sometimes can still fire his gun somehow, and the charge can only be countered by armor or headgear that's resistant to charges. Then there's the other bugs like being seen through walls and floors while sneaking around. Or while I was ambushing an enemy and get spotted from the oppisite side of the building, not heard, spotted through the walls and floors.

And yet i still find some enjoyment in this game, as aggrivating as it can get. The story is good, the characters are fun, and the combat can be really fun once you embrace the cheese tactics. But I can't reccommend this because of the bugs and the constant lean in the enemies favor. Hopefully the bugs will be fixed and hopefully we get tweaks to balance.

Oh and that Denuvo ♥♥♥♥ needs to go.
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