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You could be #1 survivor in the world in every metric, and lose every lobby you are in because randoms varying skill no true way to communicate and more especially varying skill levels.
Tunnelling & Camping needs to come to a complete end. Anti tunnel builds do work against mitigating it but then it's still not enough sometimes. Spreading out hooks on the first cycle (4 stacks of Grim) counters this perk's value.The game design cannot stay like forcing a 3v1 at 5 gens.
This perk is almost a precursor to what should be some form of basekit like reassurance was for camping before Anti-Camp was added.
They usually lose committing to me like that maybe pulling a draw dependant on my lobby but that stops being fun over and over and over again forced to run the same anti tunnel build. If more teams (and they will soon) start running that perk it will destroy any killers intent to tunnel. Which is not what they should be doing anyway.