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cl_crosshairalpha "255" // More Visible Crosshair When You Aim On Something Bright. http://imgur.com/iZrpKVj
cl_join_advertise "2" // Friends Can Now Join Your Community Server Without Your Invite.
cl_radar_always_centered "0" // Better Radar View. http://imgur.com/31tZkYE
cl_radar_icon_scale_min "1" // Bigger Player Icons On The Radar. http://imgur.com/aGj4IWG
cl_teammate_colors_show "2" // Teammates Radar Letters. http://imgur.com/FTapnAQ
r_dynamic "1" // Gunfire Lightning. Spot Enemies Easier. FPS CFG's Disables This. DONT. http://imgur.com/xzGK0kn
snd_mixahead "0.05" // 50ms Sound Buffer Sound. Gives A Better Real Time Sound. STANDARD "0.10" 100ms.
cl_forcepreload "1" // Preloads The Whole Map & Sounds.
fps_max "0" "300" "999" // You Choose, i Use 999.
mat_queue_mode "2" // Forcing Your CPU To Use Multi-Threaded Mode.
r_drawtracers_firstperson "0" // Firstperson Tracers OFF.
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement X-Angel.
r_eyeshift_y "0" // No Eye Movement Y-Angel.
r_eyeshift_z "0" // No Eye Movement Z-Angel.
r_eyesize "0" // Smaller Eyes
cl_radar_icon_scale_min 0.7; cl_radar_rotate 1; cl_radar_scale 0.3; hud_Scaling .7;
bind z "use weapon_molotov;use weapon_incgrenade"
;bind x "use weapon_smokegrenade"
;bind c "use weapon_hegrenade"
;bind f "use weapon_flashbang"
;alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow";
viewmodel_fov "68"
;viewmodel_offset_x "2.5
connect 18.138.207.58:27015
"
;viewmodel_offset_y "2"
;viewmodel_offset_z "-2"
;viewmodel_presetpos "0"
;viewmodel_recoil "0"
;cl_bob_lower_amt "5.000000"
;cl_bobamt_lat "0.100000"
;cl_bobamt_vert "0.100000"
;cl_bobcycle "0.98"
;cl_righthand "0"
;bind mouse1 "+attack;r_cleardecals"
;bind mwheelup +jump
;bind mwheeldown +jump
connect 18.138.207.58:27015 D2
connect 139.99.112.177:27015 MIrage
connect 54.169.58.125:27015 Pistol
bindtoggle v voice_enable
bindtoggle x cl_righthand
bind "t" "use weapon_c4;drop"
bind "shift" "+speed; r_cleardecals;
bind "y" "toggle cl_crosshairsize 5 1000";
alias "+jumpthrow" "+jump;-attack";
alias "-jumpthrow" "-jump";
bind "mouse4" "+jumpthrow";