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Análises recentes de Uncles PTSD gaming disciple

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Exibindo entradas 1–10 de 32
1 pessoa achou esta análise útil
49.2 horas registradas (46.2 horas no momento da análise)
I've become an achievement ♥♥♥♥♥ for both games, so I can definitely say I like wrong number better then the first. However, the game developers idea that "games dont have to be fun to be good" was jarring. This kind of design philosophy works for something like Pathologic but for the neon violence of hotline miami I find it falls about as flat as a masked maniacs corpse hitting the ground after being shot by an off-screen enemy. The slower execution animations, weapons not bouncing as much, the dogs still being ♥♥♥♥♥♥♥♥. Regardless, still a very fun game and the modding scene is still producing quality campaigns.
Publicada em 26 de fevereiro.
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6.7 horas registradas
Pretty dang fun. Probably the best final boss fight out of any portal game in my opinion.
Publicada em 13 de janeiro.
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49.1 horas registradas (24.0 horas no momento da análise)
I came for the haha funnee plants vs zombies, stayed for the bone-chilling, spine tingling, abyssally deep lore of the Gnomes.
Publicada em 21 de setembro de 2023.
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4 pessoas acharam esta análise útil
14 pessoas acharam esta análise engraçada
5.5 horas registradas (5.2 horas no momento da análise)
bad game, the curator of the museum of the masters wouldn't except the finely detailed painting of an absolutely massive schlong I spent about 15 painting. In retaliation against the art world, I completely painted over the Mona Lisa with Amoguses.
Publicada em 29 de agosto de 2023.
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271.1 horas registradas (263.8 horas no momento da análise)
That Valve didn't add a cheeseburger for Coach to be able to pick up to heal 10 hp is a ♥♥♥♥♥♥♥ travesty. Sigh, just another issue to be solved by the modding community.
Publicada em 29 de agosto de 2023.
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24.5 horas registradas (22.9 horas no momento da análise)
When I was but a child, me and my friends tried to create a card game at school. It was scarily similar to Inscryption, with 4 different creature types: Trash, Fungus, ♥♥♥♥♥♥ up versions of Minecraft Mobs, and Weird Guys. Trash was just that, sentient pieces of garbage. Fungus was different mushrooms, mostly the ones from Plants Vs. Zombies. ♥♥♥♥♥♥ up Minecraft Mobs was just that. And Weird Guys where whatever horrible, body horror monstrosities that we could cram into a small piece of cardstock, cherry scented red marker for blood and lemon scent yellow for the boils and oozing zits. Each one with attack and health stats, with 'Ability' symbols, and small descriptions. It would be played on a board where you could summon up to four creatures while also playing 'Building Cards' behind them. This was inspired by the Card Wars episode of adventure time. We christened it, "Teh Card Gaem' in ironic, lolsorandumb speak popular during that era of reality. Anyway, my point is that Daniel Mullins needs to pay me for stealing me and my friends idea.
Publicada em 29 de agosto de 2023.
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101.8 horas registradas (101.3 horas no momento da análise)
I literally only bought this game to play FALLOUT 4: FROST. As for the actual Fallout 4 base game, I haven't played it, but I still thank todd howard for creating FALLOUT 4 so I can play the superior FALLOUT 4: FROST.
Publicada em 29 de agosto de 2023.
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51.8 horas registradas (51.5 horas no momento da análise)
I wonder if corvo's mask makes him really sweaty, or chafes. Hes wearing that damn thing a lot, and its got a lot of padding. He takes it off and it just kinda all pours out. Also, how does he drink potions through it? He obvioously doesnt lift the mask off his face, my theory is that it has attachable cup holders on the sides so he can slot it in and drink through a straw.
Publicada em 29 de agosto de 2023.
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54.1 horas registradas (34.7 horas no momento da análise)
The worms are cute
Publicada em 29 de agosto de 2023. Última edição em 11 de setembro de 2023.
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109.5 horas registradas (101.8 horas no momento da análise)
I don't think a game has captivated me this badly in forever, the quickest 101 hours of my life. A good game leaves you thinking about it for a long time, maybe you even want to come back to play it sometime in the future. A REALLY good game leaves you practically catatonic afterwards, the aftershocks of the experience quaking through your nervous system.
Publicada em 14 de junho de 2023.
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