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Đánh giá gần đây bởi Warsmith

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Hiển thị 1-10 trong 25 mục
Chưa có ai thấy bài viết này hữu dụng
23.9 giờ được ghi nhận
Besides a few rough spots The Witcher 2 continues seamlessly from the previous installation of the series bringing another continuation and insight into the immersive, fascinating world of Witcher with great setups, fitting payoffs, unexpected twists and betrayals. Combat has undergone a significant overhaul. For players transitioning from the original game, it retains a familiar foundation but introduces enough changes to feel fresh and engaging. The strong and quick attack styles remain with however progressing through the Swordsmanship skill tree adds new layers to combat, including group damage abilities and cinematic finishers. The finishers bring a dynamic flair, there’s something thrilling about cutting through a swarm of Harpies and ending the fight by dramatically driving your sword into the last one’s throat. Choices truly feel represented in Witcher 2, actually showing change in the world rather than just in the story and character is something you can feel and interact with, it follows you whether you like it or not. It's truly astonishing to finish the game and realise that choosing a different path could have led to an entirely different experience, almost like playing a completely separate game. Witcher 2 does a lot of things well however at the same time, so many irritations spoil the game from being great. Namely the interface, probably the worst things about this game, don't even get me started how badly the map sucked. You literally had to zoom in and then it would be of no use would leave the player further confused with the markers on the map making no sense what so ever. The inventory management is a tedious chore, cluttered and unintuitive, which only adds to the game's many frustrations. Although Visually, the game is stunning for its time, with richly detailed environments and character designs that bring the dark, morally ambiguous world of Geralt of Rivia to life. Despite occasional pacing issues and a somewhat clunky inventory system, The Witcher 2 delivers an engrossing tale, rich world-building, and a mature approach to themes and decision-making. It’s a must-play for fans of deep, choice-driven RPGs.

Ou-ou-ou-ou-out of my sight, Clover!

Đăng ngày 23 Tháng 01.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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50.7 giờ được ghi nhận
Witcher 1 has great atmosphere, compelling story and excellent well-realized dark and gritty world, it is definitely worth playing as the first game in the series and as throwback to when there wasn't so much rigidity in the formula of the video game industry. The game could be described as a slow burn but it hooks you surprisingly quickly introducing you to an immersive and complex alchemy system that really makes you feel the preparation of a witcher before fighting and combat which, whilst limited, feels fun once you get used to how it works. The game really nails and captures the atmosphere of the books with a charming goofy tone and moral story-impacting decisions that never cheap or pointless.
The game mechanics are undeniably clunky and the graphics are dated with associated technical issues like crash bugs and long load times, it is an old game but this feels refreshing when compared to modern titles with it's lack of "hand-holding" and trust in the player to figure things out on their own. There's a degree of backtracking and impractical day-night time cycle which can get frustrating but never in my opinion developed into being unplayable. If you can look past the technical side of things and lose yourself within the world of Witcher 1 it'll definitely be a game you’ll remember well over the years.

Let's go... We need to deal with the beast.
Đăng ngày 7 Tháng 01.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
12 người thấy bài đánh giá này hữu ích
14.1 giờ được ghi nhận
This game has succeeded in being the scariest game I have ever played... Seriously. I can only describe it as an unending fever dream as you force yourself to go against your instincts and face your fears.
Resident Evil's finest asset is how it invigorates exploration by making every room you unlock an enigma. Behind every door are glimpses at the mansion's history, hints of experiments gone wrong, and bizarre contraptions coated with an occult veneer. Solving a puzzle is to wipe away some of the fog that obscures your understanding. The game is an epitome of survival horror, when attacked by a foul monstrous creature the fear didn't come just from the haunting screams and throaty snarls, but from knowing that I was practically defenceless. By giving you the bare minimum to survive and a meagre carrying capacity elevated the dread causing you to constantly question each decision and journey. Adding to the fear you don't freely control the camera during your endeavours, every viewing angle enhances the claustrophobia. Some of the most dangerous places are also given the most limited screen space, causing you to keep your head on a non-stop swivel; you hear the growl of a living corpse behind you, but all you see is the dingy carpet, the peeling wallpaper. The environment design is so delightfully devilish, each scene feels ripped straight from a horror movie from a haunted mansion, spooky woodland cabin to a forgotten evil laboratory. Everything felt so finely tuned to induce blissful terror from an engrossing adventure to tense exploration and clever environmental puzzles; a true gem of fear.

Itchy.
Tasty.
Đăng ngày 1 Tháng 08, 2024. Sửa lần cuối vào 11 Tháng 08, 2024.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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24.3 giờ được ghi nhận
Armoued Core VI Fires of Rubicon is a masterpiece, from its gameplay to the story and artistic design.
The combat is extremely fun, just flying a huge 10-meter tall steel mech through levels while bombing and shooting everywhere. Honestly, the levels themselves are kind of like an appetizer for the battles against similar hulking machines. Strategically dodging while timing my shoulder bazookas to stagger the enemy, then charging in and punching them with a chainsaw was always fun. You really feel the speed and ferocity in these pirouettes of metal against metal with flash-fast reflexes and dodges, accompanied by incredible voice acting that heightens the tension. The story brings intrigue constantly drawing you in, notably the way you build a reputation, so enemies scream and panic when they recognize you. The finale is menacingly epic and really pays off, feeding you with glory/heartbreak/vindication only aided by the raw soundtrack intensifying the conflict further. Character customization, and AC6 let you equip all sorts of guns; explosives, laser swords, laser rifles, etc, equipping up to 4 weapons at any given time. The game has so much variability, you can change your entire gameplay, from a tanky brute to a swift striker.

I’ve seen some complaints about the game’s graphics, but I think the graphics look solid enough, especially with some of the spectacles this game has to behold. The sense of scale gets reflected so well with bee-sized helicopters and shoe-box-sized skyscrapers.



Feed the fire, 621. Let the last cinders burn
Đăng ngày 1 Tháng 08, 2024. Sửa lần cuối vào 1 Tháng 08, 2024.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
1 người thấy bài đánh giá này hữu ích
40.8 giờ được ghi nhận
Lies of P undeniably echoes the gameplay style and mechanics of Bloodborne and Sekiro to a significant extent. From the challenging visceral combat system, where precision and timing are crucial to the ominous atmosphere and grotesque enemy designs. However, despite the blatant similarities, Lies of P does manage to carve its own identity.

The narrative, although shrouded in mystery, introduces unique lore and a captivating world leaving you hooked throughout. The incorporation of different environments and level designs paired with an extraordinary soundtrack showcases the developer's creativity and ambition. There is so much tactical acumen allowing for meticulous fine-tuning with tons of weapons options offering unique pairing options for each weapon head and handle in addition to a diverse and useful range of legion arm abilities. The weapon-grinding & weapon-break mechanic plays into an interesting dynamic, acting as a secondary battle to keep your weapon from breaking before the enemy's weapon. The grindstone also allows you to imbue your weapon with a variety of really useful effects. The bosses are magnificent, never failing to carry weight or momentum behind them paired with perfect music and entertaining fast paced move sets. The last boss of the game was truly incredible, a wonderful song of metal clashing metal with an astonishing zenith in the narrative to suit. One thing I would've wished is that your individual decisions had a greater impact on the story, it's rather the culmination of choices that has any significance.
Overall I would thoroughly recommend this game if you're looking for a challenge and beautiful story.


You're special, son.
Đăng ngày 21 Tháng 11, 2023. Sửa lần cuối vào 25 Tháng 11, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
1 người thấy bài đánh giá này hữu ích
8.9 giờ được ghi nhận
Wolfenstein The Old Blood has some funny moments and pretty punchy gameplay but compared to it's equally priced counterpart Wolfenstein The New Order, this game feels more like a protracted prequel DLC. Large sections of this game feel tedious with poorly implemented stealth sections, the boss fight at the end was poor and there's a lot more weapon variety in The New Order. The game is undeniably fun but largely fails to meet the standard of other instalments in the series therefore I'd recommend this game on a heavy discounted sale or skip it entirely.
Đăng ngày 30 Tháng 09, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
2 người thấy bài đánh giá này hữu ích
10.3 giờ được ghi nhận
Wolfenstein The New Order is a ferocious game of relentless bloody assault against the Nazi regime, the game play is engaging, and its story is hooking. It makes you feel constantly on edge having you evading the brutal totalitarianism of the New Order. Whilst the game takes itself lightly it certainly does not shy away from hammering home the moment-to-moment interactions, disturbing imagery and thematic content of life under occupation, this serves to enhance your righteous retribution complimenting perfectly with the intense gore during combat. The variety and aesthetic of enemies is amazing from normal Nazi troops to giant robot dogs, huge tripod robots that shoot lightning bolts and jet fighters with a myriad other mechanical monstrosities. Killing each type of enemy never really expands beyond filling them up with lead and lasers, but the sheer fun of the combat more than makes up for it. The arsenal of weapons and tools is expansive from the classic assault rifle and shotgun, Tesla grenades which explode into electrical clouds, laser rifles and a precision laser tool allowing you to cut through fences and chains to traverse the environment. Every weapon can eventually be upgraded and can also be dual wielded for devastating effect. Enemies will aggressively hunt you attacking your flanks, sliding into cover as they leapfrog from position to position, and every sizeable encounter will take place in an area that has multiple potential pathways and approaches including surprisingly... Stealth. The main area of contention I have with the game is that you must manually pick up ammunition and armour which can often get you killed in higher difficulties. Although from the engaging story full of strong characters to the open combat that allows you to play your own way, this game is certainly worth the price.
Đăng ngày 26 Tháng 09, 2023. Sửa lần cuối vào 16 Tháng 02, 2024.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
12.5 giờ được ghi nhận
Batman Arkham Asylum is a remarkable game with an incredibly eerie atmosphere and satisfying addictive combat. The voice acting is phenomenal with titans such as Mark Hamill & Kevin Conroy bringing life to such well established characters, every sentence felt iconic. The relationship between the Joker and Batman felt organic and fleshed-out here with the dialogue weaving this beautiful tale of chaos vs order maintaining suspense throughout the story. The game has you feeling hopeless, desperately containing an increasingly bigger threat reflected in the environment and new enemies keeping the gameplay evolving. The hand-to-hand combat feels so satisfying and crisp split up with engaging invisible predator segments allowing you to exploit Batman's diverse equipment and abilities. The easter-eggs and backstory to Amadeus were incredibly expansive showing the level of detail and love from the creators, adding so much content. The Supervillain bossfights were unique, memorable and in some cases outright terrifying, although some of these fights did get repetitive after a while. Arkham Asylum encapsulates the feeling of Batman, play this game.

You don't want to miss this. Really! It'll be a blast!
Đăng ngày 16 Tháng 07, 2023. Sửa lần cuối vào 17 Tháng 07, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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9.0 giờ được ghi nhận (8.6 giờ vào lúc đánh giá)
Boltgun is a fantastic polished shooter, it's combat is satisfying and addicting whilst it's alternate retro art style places it amongst the best Warhammer 40,000 games. The sound design is gripping with each foot stomp feeling bulky and destructive [akin to a hurtling refrigerator], the landscapes are beautiful to traverse with incredible set pieces (Vast sprawling Cathedral gothic interiors, Forgeworld foundries and that escher-inspired room etc..) and the weapons are each suitably unique and useful. The constant dashing, clanging and barging forward makes you feel like an unstoppable whirlwind of purity and vengeance. Now the game attempts to keep it's ferocity throughout and for the most part, it achieves it. However during the mid game it's momentum drags as the frequency of new enemy types and weapons drops off entirely. Additionally the soundtrack here is an outlier to other Warhammer video game titles as it never really elevates the gameplay or has any particular weight.
But overall due to it's smooth fast-paced combat, art style and satisfying sound design I would highly recommend this game to fans of the genre.


Suffer not the heretics to live
Đăng ngày 2 Tháng 06, 2023. Sửa lần cuối vào 16 Tháng 02, 2024.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
6 người thấy bài đánh giá này hữu ích
1 người thấy bài đánh giá này hài hước
24.1 giờ được ghi nhận
Let me start by saying this game is pretty... pretty mediocre.
Graphically this game is very impressive (Although the eclipse imagery was heavily underutilised) with lighting and environmental design, especially underwater, looking really good. Stealth mechanics have had a major upgrade and now feel very responsive. It's always fun to be covered in mud, buried in thick fauna of the jungle with a knife out rambo style. Additionally I like the new rappeling and overhang abilities which allow for tense vertical sections. However this game is just soulless. The story isn't very interesting, there wasn't any enticing mystery and most of the dialogue makes me want to fall asleep. It's so superficial and average with no real twist or turns to keep you hooked, just isolated side quests around Paititi. The game is buggy, there are game breaking glitches that have not been patched at key areas in tombs and the main story (pillars and levers not operable) and the controller doesn't stop vibrating. Hunting was pretty non-existent in this game and artifacts were uninteresting.
Shadow of the Tomb Raider is the worst game of the Tomb Raider trilogy. I would't recommend this game alone.
Đăng ngày 10 Tháng 04, 2022.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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Hiển thị 1-10 trong 25 mục