No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 10.8 hrs on record (3.9 hrs at review time)
Posted: 14 Jun, 2020 @ 1:40pm

Early Access Review
A fantastic co-op/thriller game that always has me on the edge of my seat whenever I leave the safety of a station. You truly get lost in the depths of Europa's horror filled oceans.

Each role is vital to keep your sub running, team-work is a must if you want to survive any encounter be it a small crawler or a terrifyingly massive moloch; or just a crash into a piece of ocean floor. The water physics swelling into the room from a hull breach are fast and brutal and you have seconds to determine the best course of action. Too late to seal the breach? Room is flooded, if you were lucky you weren't sealed in for a slow watery grave, even luckier if nothing swam into that exposed room to take a chunk out of you. Hopefully you didn't lose the room that held your diving suits or you'll be on crisis management for the next 20 minutes. Water in this game is actually terrifying, yes, I said water. It is your life-line for going anywhere obviously but it houses the things that swim in the darkness, the trailers are misleading with the amount of light you can actually see outside your sub. But this isn't bad, in fact- I prefer it. It adds to the unease of gazing into the void, knowing full well there's most likely something clinging onto one of the walls being called in by your sonor pings. Encounters are inevitable and brutal; combat with creatures are generally short and deadly. A usual low-tier creature can rip you to shreds in ~6 seconds depending on where the attack is you could face death in the first or second attack it makes. Where you aim, and where you were attacked (be it by creatures or crew-men) matters for damage and recovery.

The tutorial does a decent touch-up on the mechanics getting you familiar with each role, captain, mechanic, engineer, medical, security. Each are important and I have found them all to have some sort of complexity to keep you busy if you're lucky enough to not be drowning at this moment.

The campaign is hard there's no doubt about it. But were this game shines of course is multiplayer, interacting with fellow mates to try to get this rig through the ocean. There are RP servers, traitor servers, etc.
But what makes this game so replayable is the vast workshop support, a sub editor and monster editor to make your own creatures.

I look forward to seeing this game undock to the next station and hopefully arrive in one piece.

P.S Beware the husk.
Was this review helpful? Yes No Funny Award