7 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 5.9 hrs on record
Posted: 19 Nov, 2024 @ 8:11am
Updated: 20 Nov, 2024 @ 10:10am

To the point
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It's been a good long time since I've played a game with such a frustrating mechanic. If you like constantly fighting a grapple then this is the game for you, otherwise skip it.

+Edit: I opted to put another few hours in to this game to see if I could get the hang of it and it's still controls terribly. Officially threw in the towel on this one.+

Good stuff
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- I liked the small variety of weapons I had picked up. Their different utility and charge forms helped to keep me constantly switching weapons to find the best one for the situation.

Bad Stuff
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- I have played quite a number of Metroidvanias but I have yet to encounter something as poorly designed/infuriating as the grapple in Rusted Moss. The game has a good number of physics puzzles where you need to manipulate yourself and the grapple in order to make jumps, move with a strong breeze, etc. and frankly the precision being asked for here is beyond the games controls, especially on the recommended Keyboard+Mouse setup.

This means you will always be wrestling with the grappling mechanics and missing jumps/falling to your death. Thankfully the game has a very generous system for starting you back on the nearest ledge but it doesn't lessen the frustration of the mechanic as a whole.

- Some upgrades for the barely working grapple are completely incomprehensible.

Here's an example, you get an upgrade that says " You can shorten your bungee by pressing down"

So you bungee and press down and ... nothing happens.

Maybe you're doing it wrong, you try a few different ways of trying to wrangle this terrible mechanic and there's no noticable difference.

Turns out, for whatever reason, the upgrade is DISABLED by default, you need to go into the settings menu to turn it on.

I cannot being to fathom why they made this like they did.

- I'm not sure why they give you guns with ranges of like 4-5 feet. There are, of course, add-ons to increase the range but the distance is laughable. For the record, most enemies outside of the starting area will have no problem hitting you from double your guns distance while you are trying to manage the aforementioned grapple.

- This is one of those games where you have around 6 units of health but everything deals a minimum of 3 pips a shot. Especially for the early game, the damage just feels overtuned

-The story seems to pick up right after a very exciting part, where the main character, Fern, has just destroyed her home and betrayed all her friends. Sadly, we the player do not get to see this and it's all implied by the characters you meet. Imagine playing Super Metroid without the initial baby metroid escape, tremendous missed opportunity.

- Fern, the MC, is probably one of the most unlikeable edgelords I can remember in anything I've played recently. Minor thing as this may change throughout the story but I couldn't bother finishing this so I don't know.
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