No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 50.6 hrs on record (30.2 hrs at review time)
Posted: 25 Jul, 2023 @ 12:01pm
Updated: 26 Jul, 2023 @ 10:39am

It's fantastic.

but i'd like to list some points of improvement

I've not swapped armour for the entire game because pretty much every set is either locked behind a puzzle or looks worse than the starting gear (gear gives no noticeable improvements and i really don't want to sit and do a puzzle for 45mins in my shooter)

Gear needs more meaningful stat increases or single bonuses on them, Set bonuses being removed was a good thing, but it has made armour pretty much pointless at the moment. I'd be thrilled to grind or do puzzles for gear that'd give me more weakspot/crit damage but i don't like being confined to a set at all, somewhere in the middle would be nice.

I shouldn't be able to do 2k damage per shot with the gun i got with my starting archetype. I killed Faelin and got his weapon which looked like a direct upgrade and i was PSYCHED to use it... but it can't land weakspot hits. why? I ended up using the 1860 for the entire game.. i REALLY wanted an upgrade too.

I really should not be able to kill my teammates summons, especially since the flying ones almost TRY to get hit. ALSO when any summoner joins my game my frames go from 100+-40, Might just be my PC but it feels malicious.

Scrap is like stardust in Pokemon GO, far too little and gets spent instantly.

And the biggest one for me;
A Twilight of two genres. The exploration and secrets are very soulslike but the progression and build crafting are very looter shooter.

Now i know It's not a lootershooter, but with the way the bosses are modelled now (more Destiny than souls) i feel like it should be? Like instead of finding everything in the world just laying on the floor (bar SOME things, secrets are good) just give enemies/bosses a loot table instead, best of both worlds? I'd be ♥♥♥♥♥♥♥ psyched if i downed mother mind for the first time after 80+ attempts and got an upgrade from it. Instead i got a mod that i will never use because Witchfire is broken.

The way mods work is great but it makes it so a boss is only worth killing once. Nothing really incentivizes you to keep killing a boss after you've done it on each difficulty either. Which kinda sucks considering you're likely to reroll and get the same bosses multiple times.

Aside from these little nitpicks and my personal vendetta against the fact there isn't a good coop lootershooter on earth despite developers making games that are EDGING the genre, The game ♥♥♥♥♥♥♥ bangs, Expecting the first DLC launch to bang too.
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