2 people found this review helpful
Recommended
0.0 hrs last two weeks / 41.2 hrs on record (3.0 hrs at review time)
Posted: 24 Aug, 2023 @ 6:38pm
Updated: 25 Aug, 2023 @ 7:35pm

I might not be a real Armored Core veteran, only really played For Answer (and pretty casually at that), but this still feels like coming home. While the customization might not be as in depth as it was back then (I cannot allocate extra RAM to improve my Mech's left arm rotational speed), the nitty gritty has been abstracted in to easier to digest but still present and relevant factors, and the differences in Leg parts (Bipedal vs. Reverse Joint vs. Quadraped vs. Tank) feels much more present to the casual player.

The ACS mechanic and needing to force Stagger on some harder targets (Especially those damn Tetra-walkers) can be a little frustrating at times, but I'm sure I just haven't found the right weapon set ups to deal with them. I'm also feeling a distinct lack of variety in shoulder parts, while 8 different flavors of missiles are cool, I would have liked some more kinetic weapons for the shoulders. I miss you GAN01-SS-GC my beloved.

All in all, awesome. You dig Giant Robots, I dig Giant Robots, we dig Giant Robots, chicks dig Giant Robots. Nice.
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