2 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
0.0 hodin za poslední dva týdny / 4.9 hodin celkem
Odeslána: 18. led. 2024 v 21.47

+ Very quirky game in a positive way.
+ Nice soundtrack.
+ Most of the game feels similar to Omori-style PTSD game.
+ Traversal, puzzle gameplay feel good and have potential.

- Turn-based combat is bad. Charging for arts isn't worth the effort. Art damage should be at least 5 times stronger than normal attack.
- Mini challenges for each charge/ enemy attacks are frustrating. The game literally asks you to clear challenges without giving you time to know what they're about. Very very bad design and balance.
- Level design is misleading. You always see many roads open at the same time, but in fact the game requires you to proceed in a particular order to progress. In another word, level design gives you the feel of an open world game, but it's actually a linear game.
- The ending literally downplays any suspension the earlier parts build up.
- Many many bugs. Be wary of invisible walls, you can be stuck forever there.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit