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Not Recommended
0.0 hrs last two weeks / 325.2 hrs on record (141.3 hrs at review time)
Posted: 26 Mar, 2017 @ 1:41pm

Early Access Review
I would like to start out by stating that I have many hours on this game and I have played it since it was initially made accessible. Given that, I have seen how this game has changed and how the developers have been to the community. But before I talk about the negatives, I would like to talk about some positives. First off, I love this game. It is by far the best early access survival game/simulator out there. I love the game's concept, gameplay, collectible artifacts, and setting as well as the immersive thrill it provides. The visuals are spectacular and the models for the dinosaurs and animals alike were carefully constructed and idnividually detailed, making them more believable and thus adding to the immersion.

Now for the negatives, which sadly otuweigh the postivies.This game has been accessible since June 2, 2015 and yet it is still in early access. There is much to say about early access games, however, that's irrelevant because the developers of this game clearly know what they're doing and know how to make a good game. I can also say that for an early access game, it is quite far along in terms development, though not in areas where it truly counts. In the two years it has been accessible the developers have made very few strides in making it optimized, which is most essential in making a game enjoyable. Even if you have the power of two GTX 1080s the game will still have lag spikes, microstutter and constantly be at a jumping framerate. The game is also subject to crashing randomly. This is a huge distraction and ultimatey takes away those positive elements I mentioned before. In simpler terms: the constant lag/stutter engulfs the joy of playing the game.

No matter how you tweak the graphics settings, this issue will remain. I know alot of people are going to tell me to set the very preeminent launch options that make the game more optimized. My response to that is this: Why do we have to go out of the way to make the game more optimized? Why do we, the consumer, have to set launch options that make the game look like an xbox game just so we can play it at a consistent framerate? That is solely the job of the developers. This leads to another negative. The developers have not only the audacity, but the time and resources to make a paid expansion pack with an entirely new setting and entirely new creatures and other assets. Why would they not take that time and those resources to make the game more playable?

It seems at times the developers are ripping us off by prolonging the completion of the game so they may make more money via expansion packs and other paid items. What I want to see, what the people who bought this game deserve is an optimized game. We do not deserve to be bombarded by paid DLC or micotransactions in the future. This is such a great game and has so much potential and it deserves to be 100% playable. That's all I have to say.
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