Sudhir
Jonathan   Canada
 
 
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Recent Activity
1,217 hrs on record
last played on 4 Nov
6,060 hrs on record
last played on 4 Nov
34 hrs on record
last played on 7 Aug
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TheLoneWanderer 29 Aug, 2021 @ 12:24pm 
Just to let you know, the descriptor.mod file needs to the version to be updated. I am sure people will notice in the launcher :steamthumbsup:
TheLoneWanderer 29 Aug, 2021 @ 9:03am 
Hi Sud, the change notes were blank for the beta update, did you change anything in this version or was it just compatibility? Are you on discord? My Discord name is Stryder #7659 - I was thinking of compiling all of your change notes since you started and organizing them. I am sure that some are no longer relevant or have been modified along the way so I thought it would be helpful to boil it down to one updated concise change list. -does that sound like a good idea? -do you want me to help with it? --of course I would need help from you since I am just editing what you have posted and looking at the mod files
TheLoneWanderer 3 Dec, 2020 @ 7:04am 
awesome news! thx
Sudhir 3 Dec, 2020 @ 1:24am 
@TheLoneWanderer
hm, since Steam Workshop has been troublesome for me, I'm a little wary of adding a 2nd beta branch there as well. Will make it hard to troubleshoot. I think I'll update the main steam version of the mod quite soon though- probably Friday evening.
TheLoneWanderer 30 Nov, 2020 @ 1:20pm 
Something is wrong with the link betgween my Steam and Paradox accounts, I think...On PDX, I don't see all of my playsets, I have your mod enabled on PDX account but it doesn't show up within Steam CK3 launcher... could you upload the beta on Steam under another name? (please) : )
Sudhir 30 Nov, 2020 @ 8:07am 
Hey @TheLoneWanderer!

So the PDX installer should work on its own. I'm assuming you do have a (linked to Steam) PDX account since I think we all have to now.

That being the case, after you sign in and subscribe to the mod at the link, it should download itself automatically when you open the launcher. Then it's just a matter of ensure the mod is "on" (which it will be by default) and in the right order.

Is it not even appearing in your mod list? I wonder if clearing your mod cache might help if so?