5 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 4.8 hrs on record (2.1 hrs at review time)
Posted: 25 May, 2018 @ 10:58pm
Updated: 27 May, 2018 @ 4:14am

After playing the vanilla version to release and now the enhanced edition i came to the conclusion that Space Hulk: Deathwing is a mediocre co-op shooter which could have been better if the developers focused more on the gameplay aspects instead of the graphics and maps.

The singleplayer and multiplayer is the same map wise. The only difference is that the single player campaign is only playable with a librarian psyker where you can upgrade 3 skill trees after each chapter. Now since there is a leveling and a random objective marker added, multiplayer is actually worthwile to play.

In space hulk you choose a class out of 5 which have their unique abillities. Some of course are just plain way much better than others and an medic(apothecary) is always necessary. The objectives are either go to that place and destroy that thing or activate that thing and 99% of the time you wait until the horde ends.

The combat is probably the worst in the game. Most of the melee weapons are useless because ranged is just so much better. Melee weapons feel like plastic and have no weight behind them. Since you have infinite ammo you rarely need melee anyways. The balancing is crap because there is mostly only 1-2 good options in each class. The flamethrower is pretty good and fun to use, they designed the flame very beatifully and ive never seen a better flamethrower in any other game. Using any other weapon except the standart bolter is rarely useful because it has the best range and is therefore the best against hybrids who wield guns from very far away or automatic cannons. only flamethrower and auto cannon can be useful situationally.

The maps on the other hand are fantastic, graphics are great aswell. There are many details and the maps never feel like a bunch of stock assets bunched together which would have been surely temptating to do in a narrow corridor shooter.The game finally runs also more stable and is finally now playable without owning the newest hardware.

The game tough lacked replayabillity. It tried to fix it by adding random map objective markers and a leveling/upgrade system. Playing in co-op can surely be fun, but if the game would have run on some more mod friendly engine, or had some sort of map editor the game surely would have attracted a more stable playerbase. But as it is of launch, you are lucky if you find 4-5 hosts or players who join your game.

Overall the price doesnt justify its content. The gunplay is mediocre at best and the great map design is the only thing that overshadows the shallow objective design. Even if you are into warhammer 40k, the game is probably at best only fun playing once trough. If you have a couple of friends to play the game it is probably only fun once, and the game takes about 9 hours.

5/10 Average game.
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