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Ulasan terkini oleh ghostmage

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2 orang menganggap ulasan ini membantu
Tercatat 0.2 jam
I like the visuals, but that's about it, unfortunately. The movement mechanics got me sick (and I usually have an iron stomach). The bow mechanics are not great; every time I try to nock an arrow I have to pull the trigger twice for whatever reason. I've had much better bow experiences. I attmpted to switch to the new two hand bow aiming but the options screen wouldn't let me.

All in all it feels like an early access product, but it isn't.
Diposting pada 24 Desember 2017.
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Tercatat 0.5 jam
The concept behind this game is great! However, the execution is lacking. Controls, controls, controls! They feel very inprecise. The camera mechanic, while unique and interesting, is flawed in execution, making it very frustrating to even finish the first 10-15 levels. I unfortunately cannot recommend this game at this time.
Diposting pada 17 Desember 2017.
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Tercatat 4.6 jam (Telah dimainkan 1.8 jam saat ulasan ditulis)
While the VR locomotion isn't that great (fluid movement would have been preferred), the effects created by the scanner gun are quite beautiful and interesting. Will continue to play.
Diposting pada 5 November 2017.
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Tercatat 0.3 jam
This was a nice little story. I ton't think it needed to be in VR, but still good.
Diposting pada 1 Oktober 2017.
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Tercatat 2.0 jam
This game is great! It has quite a bit of production value for a VR game, despite it being quite short. The controls are intuitive, and the music is great as well. Definitely worth playing!
Diposting pada 4 Agustus 2017.
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Tercatat 5.0 jam
While the controls were a little sluggish, I very much enjoyed the game. The visuals and audio are stunning.
Diposting pada 15 Juli 2017.
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Tercatat 0.4 jam
This game clearly has potential, but collision detection needs work. The surround audio also appears to be off by 90 degrees oddly enough. Looking forward to the full release though.
Diposting pada 26 Maret 2017.
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Tercatat 8.9 jam (Telah dimainkan 3.4 jam saat ulasan ditulis)
Ulasan Akses Dini
I eagerly await any DLC this developer will throw at me. The controls were well thought-out and intuitive. The graphics were exactly what I expected from a game of this type, but still fit well. The sword combat was deeper than a lot of games I've played already on Vive, and I hope it continues to evolve, because its a blast! My only complaint, like so many other awesome games on Vive, is that it was a bit short, despite having spent several hours beating it. Time to go back for hard mode!
Diposting pada 3 Januari 2017.
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Tercatat 0.1 jam
Ulasan Akses Dini
This game gets you sweaty...fast. I personally enjoy the "non-track-and-field" portion of the game. It reminds me of the Japanese game show Hole in the Wall! Make sure you back off the lenses from your face to keep any sweat/salt off of them. Other than that, my only complaint is (and maybe I missed it) is a little more explanation on how to get past some of the obstacles. What's with the giant brick wall? Am I just supposed to eat up a shield plowing through it?
Diposting pada 3 Januari 2017.
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Tercatat 0.6 jam
Not really sure why it was necessary to make this a vive-compatible game. I got pretty queasy playing this with the less-than optimal (read: lack of motion controller) control scheme. I got stuck in some invisible doors. Every time I picked up a note, I would get kicked out to the vive ready screen for a couple of seconds. Tons of bugs, and they all need fixing. Won't be finishing this one.
Diposting pada 3 Januari 2017.
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Menampilkan11-20 dari 43 kiriman