4 people found this review helpful
Recommended
0.0 hrs last two weeks / 29.7 hrs on record
Posted: 23 Dec, 2020 @ 6:58pm

Senran Kagura Peach Beach Splash review

Pros:
- Fun game
- Runs well
- A relatively lighthearted but entertaining story mode
- Rich with fan service
attractive girls in bikinis which you can play and fight against (also look at in the in-game art)
defeated girls can be humiliated, allowing you to squirt their face/bra/panties; there's a bit of gameplay advantage to doing that as well ;^)
highly customizable costumes to dress your characters however you want
obligatory intimacy mode
- Has plenty of shinobi characters from other SK games, including those from Estival Versus and New Wave
- Can explore a wide range of playstyles for Co-Op and PvP with the items you're given
10 different weapons, 16 unique pets and ~810 cards total (all rarities considered, but you'd typically aim for the highest rarity you can get)
- Reasonably balanced as it stands. DLCs and the Sexy Soaker edition mainly provide customization, reskins to guns and cards with multiple standard effects in one coupled with extra RNG.

Neutral:
- There is a bit of farming XP required for upgrading characters, weapons, pet and skill cards. Recommended before you enter multiplayer for Co-Op or PvP
farming may not be to everyone's liking, but fortunately it's easy in this game. There are guides out there that provide greater info on farming and other aspects of SK PBS
- Unlike other SK games, playable characters in this game are functionally the same. However, the melee attacks are different between characters and have unique properties at ground and air (e.g., Homura burns enemies on hit; Murakumo deals highest melee damage at ground; Asuka's air melee has the quickest frame startup; Naraku has very slow air startup, but deals multiple hits that can hurt, etc.)
melee is seldom used but adds more depth to the gameplay: it's rewarding when you land a hit, but is slow and punishable if you miss
Cons:
- Multiplayer is mostly dead, but you can find Steam groups with people that still play it
most people in these groups are quite experienced, can teach you some significant info about the intricacies of the game, and you'll definitely feel the difference in game knowledge and skill when you play with/against them
- Multiplayer netcode is functional but mediocre, and can sometimes screw you over in games and when hosting matches
- The game is in good shape, albeit the development for this game has halted, so expect a few bugs here and there
- You can save and load favourite decks, but I find the inability to rename them to be quite annoying. Also 10 slots is not a lot if you're considering to go super meta and have different loadout variations for both PvP and Co-Op
in this scenario you can utilize other characters to be used specifically for Co-Op/PvP or have different card variations of your existing loadouts


In-depth Overview
Senran Kagura PBS is a fun game that is significantly different from the previous Senran Kagura titles in that it is essentially a spin-off SK game with third-person shooter gameplay rather than the traditional hack 'n' slash. Besides some characters and lore sprinkled in the story and paradise episodes, this is an easy game to get into if you don't know anything about the Senran Kagura franchise. This was my first Senran Kagura game to start with.

It is a fast-paced game, with characters having great mobility (fast dashes and high jumps) and many ways to guarantee kills on mobs and opponents with a variety of water guns present in the game, and highly customizable card decks to provide utility in combat. You will find quickly that cards are quite important in PBS as they provide both significant damage (AoE damage, penetrating through groups of enemies, single target damage and stuns, etc.) and significant support utility (healing self/group, buffing self/group with damage and reload and whatnot, debuffing the enemy team, etc.) Another important element of the game is the soak gauge, which builds up as you get shot by enemies or allies (which is often the strategy at the start of the game). Soak enables you to have infinite water supply for a duration, meaning you can shoot, fly and dash indefinitely. Super effective.

PBS singleplayer has the following:

Main Story: basically following arcs of shinobi students from different academies, competing in a team effort against one another to the finals in the mysterious water gun tournament known as Peach Beach Splash. More about it is explained and uncovered in the story, and you complete it by finishing all the arcs. Once you beat it, you can farm rare cards here

Paradise Episodes: side story content about the random shenanigans that different characters partake in that are unrelated to the main story. Can farm specific achievements and rare cards here

V-Road Challenge: basically a type of tournament simulation where you fight against CPUs in a 5v5 from start to end, and if you fail you have to start over. The tournaments are separated into four cups that increase in difficulty, but once you beat them they become farmable stages for rare cards and money

PBS has multiplayer with three modes:

Co-Op Survival: fighting against spontaneous mobs of enemies across multiple waves and stages, ranging from 1 to 50. A go-to place for farming lots of money and special tokens, and is ideal to play with fellow players and friends. Can solo certain maps, but it can get difficult. Can add CPUs to help you, but besides soaking you and stalling enemies with special cards or by taking damage, they are mostly dead weight

Free Match: casual PvP. Four game rules/modes are available: team battle (deathmatch), queen of the hills (KOTH), capture the bra (CTF), and squirmy showdown (humiliating opponents counts towards points as opposed to just killing opponents). Can add CPUs here, but they are going to be extremely weak. Better to just play with people if you can find them. 1v1s work here, but it's more fun with more people

Ranked Match: free match but competitive. Also restricted to 3v3s or 5v5s, with the maps and game modes randomized. You do gain ranks when you win fights, with additional cards and money (not a lot if low rank) and custom user panels unlocked in the store when you rank up. It is worth preparing for the ranked matches, but unfortunately setting it up with randos in-game is almost impossible, so it's best to just host it with a Steam group


What else can I say? In conclusion, I think the game is quite fun, and I do genuinely enjoy it for its single and multi whenever I just want to chill or take the game more seriously. I put some time into it and met cool people due to how much I enjoyed it, and I do recommend giving it a shot if you think this is your cup of tea. I wish the multiplayer scene was more lively though.

Katsu-nee best girl. (fite me)
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