7
Products
reviewed
442
Products
in account

Recent reviews by Anthak

Showing 1-7 of 7 entries
2 people found this review helpful
43.8 hrs on record
Fun for a bit, but the amount of pay to win mechanics and ads in the game caused it to lose its splendor quite fast.
The most egregious of those are the pets that you either have to buy from packs (only real money) or get from lootboxes (1 per week, with more rare pets taking literal years to get). These give huge permanent buffs that either greatly increase your power in some way or improve QoL. There is a way to trade pets, but that only applies to bought lootpacks/pets...
The ads would not be as bad, if there was a way to close them. It seems that every day, you get at least one ad for the currently sold packs (usually several in a row). They take up half of your screen and do not have a close button. The only way to get rid of them is to click on them and then exit the rmt shop.
There's also other things like a lot of QoL upgrades being locked behind gem purchases, which in fairness you can slowly earn, but if you take into account the aforementioned problems, it just doesn't feel good.
The game has a somewhat solid base that some people could honestly spend thousand of hours on, even F2P, but for me, it's sadly a Not Recommend.
Posted 26 November, 2025.
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73 people found this review helpful
12 people found this review funny
5
8
6.1 hrs on record
The best thing about this game was that it reminded me that better mmorpgs exists, as this game did not seem to have almost anything worthwhile going for it.
--The COMBAT feels clunky and starting level one with 10 skills and 7 different possible weapons did not do it any favors. From level one the when I stopped playing pretty much every battle devolved to just pressing all numbers 1-8, waiting a few seconds and then repeating (parry exists, but did not seem to actually be needed in the early game).
--The STORY is meh. It was slightly interesting in the beginning, but it didn't take too long until I started skipping every piece of dialogue.
--LEVELING did not seem particularly fun, and there were many max level characters at about 10-12 hours into the server.
--The CRAFTING and armor/weapon trait system seemed like it might turn out to be interesting, but with that we hit the biggest issue with this game: GAMBLING for EVERYTHING.

Gambling seemed to be pretty much the only way to progress in this game.
Aside from unlocking (not upgrading) new skills and a single ability point every level (or every 2 levels) everything else is gambling.
Want to upgrade the skill you just got? Roll a dice to see what percentage of a level you get with your upgrade materials.
Want to upgrade your weapons? Armor? Passives? Same thing.
If you are unlucky enough, then it can take you literally 3 times more materials to level up your skills that it did someone with decent luck. And with this game giving you over 15 skills to max per weapon and with all of your armor/weapons/accessories....
Do yourself a favor and just play something else.
Posted 2 October, 2024. Last edited 2 October, 2024.
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1 person found this review helpful
30.6 hrs on record (27.0 hrs at review time)
Why you delisting?
Posted 4 May, 2024. Last edited 11 May, 2024.
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No one has rated this review as helpful yet
4.5 hrs on record
Overall a fun experience. The artstyle looks amazing and the story, what little there was, was good enough for an episodic adventure, like this was.
Combat was really fun. The basics were solid and the numerous ways you could stun/surprise your enemies were fun to use. The only issue with combat, in my eyes at least, was that it got a bit tedious when a lot of enemies were in the same area. This was mostly seen in two boss fights, that threw tons of enemies at you and separating them took a bit of running around the arena and at times some luck.
The weakest part of this game was exploration/parkour. Although controlling the character during fights felt fluid enough thanks to the dodge ability, movement felt slightly rough when having to explore/move to new areas. This was mainly due to the characters movement midair feeling awkward. But, as this was a linear episodic story, there was not a lot of this and so this is a minor issue.
Posted 24 August, 2023.
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No one has rated this review as helpful yet
13.9 hrs on record (9.8 hrs at review time)
Smooth movement, fun gameplay, absolutely gorgeous visuals and a beautiful soundtrack.
Didn't really find anything of note that I didn't like about this game.
Posted 20 December, 2020.
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No one has rated this review as helpful yet
11.6 hrs on record (11.1 hrs at review time)
Smooth movement, good stealth system, the ability to choose between slaughtering everyone or sneaking around non-lethally makes sure hat the gameplay doesn't get dull. The story is good.
Posted 3 February, 2020.
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1 person found this review helpful
4.8 hrs on record
Fun game with visuals that are still remarkably good. The movement is fast and fluid and with minimal controls there's no problem picking the game up even if you haven't played it in a long while.
Decent story + fun movement + nice visuals = worth the buy
Posted 26 November, 2019.
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Showing 1-7 of 7 entries