5 people found this review helpful
Recommended
0.0 hrs last two weeks / 6.5 hrs on record (5.8 hrs at review time)
Posted: 23 Apr, 2019 @ 5:02pm
Product received for free

The game is rough, but it's a no less of a gem for it.
I was going to give it 30 minutes and it took 6 hours from me.
I *like* this game and was heartbroken to learn it's only singleplayer.
Easy to get into, easy to lose yourself in, I recommend this game.

Controls - Mostly there. The basic WASD is used, and E and spacebar as well, but the rest of the controls aren't all that intuitive. Usually there was a prompt, but not always (talking to a starbase does not give you any prompt to "end" the chat). Sometimes tooltips pop up with "press V for venting" or "press C to heal" but I think it could certainly use more tooltips. Still, pressing F1 has most of the controls I need listed.
Graphics - They're easy on your GPU without being garish, though it is frustrating that the HUD will cover enemy ships. If it were smaller or a little translucent, it would solve that issue.
Gameplay - I'm struggling to express how I feel about this game. It has character. And it's a little deeper than I expected. There's more of a learning curve than I had expected, so don't be deceived. This isn't some new take on a shmup game, this is a mix of a shmup, an rpg and a dash of something else. I started by devouring a planet just because I didn't know how to do anything else and once I decided to really dig in and learn the game, it opened up to me.
Story - There's missions, and there's dialogue, but don't expect anything solid yet. I get the feeling a lot of the lines (and the artwork) is placeholder material for the game.
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