2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 6.1 hrs on record (4.5 hrs at review time)
Posted: 22 Jul, 2014 @ 3:52pm

This could have been an amazing DotP because unlike all the predecessors, one can now build their deck any way they want from the pool of cards... except, it feels like it is taking rather long to get to the point where I feel I have enough cards to build semi-synergistic decks (other than your starting synergies). On top of that, and I'll throw a bit of hyperbole in here, but this is crippleware. There are cards that are only available through buying premium boosters, so theoretically you cannot get the whole game without buying microtransactions. The campaign is also much shorter. Deck switching feels harder. No two-headed giant.

They took one step forward (free deck making) and then like 5 steps back. I'd wait for a Steam Sale, but to get some Magic kicks albeit a tad more deck-restricted go with the earlier years.
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