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Reseñas recientes de Varsi

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Nadie ha calificado este análisis como útil todavía
118.9 h registradas (112.7 h cuando escribió la reseña)
Managed democracy was close to being seriously at risk by the automaton capitalists, but the Helldivers saved the day once again.
Publicada el 6 de mayo de 2024.
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Nadie ha calificado este análisis como útil todavía
1,067.1 h registradas (968.0 h cuando escribió la reseña)
Definitely the most fun way to learn the basics of orbital physics.
Plenty of replayability (very active modding community too)
Publicada el 4 de septiembre de 2020.
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Nadie ha calificado este análisis como útil todavía
806.3 h registradas (83.8 h cuando escribió la reseña)
Some thoughts after my first playthru:

There is much to improve:
- UI could be more responsive.
- All sorts of pauses during combat need to be ironed out (similar stuff as Firaxis XCOM had).
- Game performance goes down on longer sessions so more optimizing needed.
That said I didn't have any real issue with my system.

I can imagine there is a pretty steep learning curve in this game. I had played all sorts of Battletech and Mechwarrior games before so I knew how things generally work and how to equip 'mechs. Without all that knowledge things might get hard very fast.
The most challenge to me came before I realized that going in the middle of the map is a sure way to get outnumbered in battle and assasination missions.

On my first playthru I prioritized the story missions most of the time and only went for mercenary contracts later in the story. On my next playthru I'll enjoy the smaller mechs at the beginning a bit longer and advance the story slower. I really like the freedom you get when choosing where to go next.

There is a lot of potential for more in this game as well. I really hope HBS will create new stories and expand this pocket universe in the Periphery. Any DLC/expansion that more than just pretty things will be an automatic purchase for me.
Publicada el 29 de abril de 2018.
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Mostrando 1-3 de 3 aportaciones