16
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726
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Recent reviews by gravitymix

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Showing 1-10 of 16 entries
35 people found this review helpful
10.0 hrs on record
From the very first minutes, I couldn't decide if I like this game or not. If it was possible to give a neutral review, I would do it.

TLDR is that this game need a No Man's Sky, tireless support to perhaps someday become the game it aspired to be.

Game is rough and have many problems.
I personally stumbled upon server problems maybe twice, however that's still two times more than I should have. Especially that game aims to be "social/always online game" with no offline mod, which would be fine I suppose if everything would run smoothly on server's end. It doesn't.
Absolutely horrendous is bot's AI. Why they sometimes drive like a madman, ramming into player and leaving them in dust like they are preprogrammed to be 1st on the finish line, and sometimes they are 30 seconds behind me and not seen through the whole race. Why Novice bots drive the same Experienced bots? What those titles even mean, because it can't be difficulty, as you can't change bots difficulty. And if they can ram your car like an average online Forza player, then why can't I ram them back? Instead, their body is buttered, and I slide off them every time and falling behind.
Optimization is awful. It was while open tests as well, and I'm sorry to inform that it still is bad. 3060, i5 11400 and 16gb RAM is barely enough for console experience of 30fps and custom settings, being around medium. On low, I could get 60-70fps, but then the game looks worse than TDU1 and when I come to play a racing game I would like to see nice cars and nice landscape, not a 2000s game.

So what is even good about the game? Why, I couldn't decide if I like the game or not? Well, that would be the structure of the game. It is build for that grind MMO feel, and I personally enjoy it. I like the big map, hidden secrets and nice views, even if in wacky 30fps. Freeroam feels pretty good, I don't know but driving in it feels so much better than in races. Not sure if they are actually different in core, but it feels better. Music and sound design overall is fine, I can't speak much of the car sounds themselves, no expert here.

The game needs updates. Plenty of them. Bots AI must change, Optimizations must be improved, Servers must be fixed once and for all. If that happens, I will come back and change the review for positive. Until then, I cannot recommend this game, even though I would like to do it.
Posted 16 September.
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3 people found this review helpful
1 person found this review funny
56.6 hrs on record (5.2 hrs at review time)
Early Access Review
Pokemon game I've been dreaming about
Posted 19 January.
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1 person found this review helpful
81.2 hrs on record (9.1 hrs at review time)
>:(
Posted 25 November, 2023. Last edited 2 April.
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No one has rated this review as helpful yet
9.8 hrs on record
Early Access Review
Giving thumbs up for amazing visuals and so far fine optimization. Worth mentioning is that devs are actively answering any queries and bug reports on their Discord which is remarkable and gives hope for fixing current issues.
Game tends to slow down a bit in certain places on the map, but overall I didn't encounter any major issues. I love the design of the Island, and level design in closed spaces, like shops.
I will update the review later, after experiencing the story a little more.
Posted 2 May, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
268.4 hrs on record (183.9 hrs at review time)
gladders
Posted 24 October, 2022.
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6 people found this review helpful
1.6 hrs on record (0.9 hrs at review time)
The game seems solid and definitely brings a lot of joy. There are a few things that bugged me, like lack of quick save and not always visible enough spikes, but overall the game is beautiful and fun to play. Bea is cute and pretty much like in “Stray”, animal being animal is adorable, so all dog lovers should be happy with Space Tail. I do recommend this demo, and I’m waiting for full release to play it, as well as review it.

Plot:
It's only a demo prologue, so hard to say much about the plot, so my only point there would be that the Lector kind of destroys for me mystery about what is happening in there. For my personal experience, plot would be better to be thrown into that world almost without any information, without narration. To explore myself and slowly start to understand the world around. Lector just leads me thoughtlessly and explains everything before I even ask. Although I'm not everyone and some people, definitely younger audience, will appreciate that easy story-telling.

Mechanics:
SPOILER ALERT
First things first, the game definitely could use the quick saves. For now, it happened for me once, in a place when u get double jump, you can get back and pick up with new upgrade shields that were on unreachable platform and then make a long jump. Long jump wasn't the easiest, and it took me several tries before I did it. And of course I was getting back for shields every time. In prologue, it was fine, going for shields didn't take more than 30 seconds, but in later game if the level would be more complex, and I’m guessing harder, it may create unnecessary frustration. I'm not sure if lack of quick saves is only in prologue, and they will be added to full game, but if not then I would advise consider adding it.
I love the idea of dog senses helping us find various things around the map. It perfectly fits the climate and the fact that Bea sniffs her goals and doesn't take out some kind of map out of her butt, or she's not using Nav of some kind is great, and it's a lovely detail.
The befriending creatures idea is also neat, but tends to be a bit confusing at the start. There are pop-up texts technically telling you what you are supposed to do but in a “shock” of colorful, detailed background they just disappear from perception and my first befriending experiences ended up failing without me doing anything. When it comes to “emotes” it’s again cute idea, but sometimes it's a bit confusing since same type of creatures don’t like same behavior (everyone has their own preferences, even if they are same specie).
Jumping seems ok, I didn't have problem with it at all. Gives vibes of Ori and Hollow Knight.

Graphics and level design:
Visually, for me, the game is very appealing. I believe that liking in art style depends on person and for some people it will be beautiful, for some may be messy. For me personally, graphics are ok, but what definitely deserves a praise are animations. They are being well-made, cute and interesting. All dog lovers around the world will definitely appreciate that Bea can growl, roll around or give a paw. And even besides emotes, Bea’s running looks excellent, and it gives that feeling of speed. Most importantly, she does act like a dog. She squeezes through small holes, she barks, she sniffs around to find the direction. It’s all well thought. Congratulations, you Devs surely loves dogs. :)
Surroundings at the same time are sometimes a bit hard to read. Maybe it's because of the first location being a desert biome, but especially at first I had a hard time finding the way.
SPOILER ALERT
Although I do not agree with some other reviews about the game being too hard to understand and easy to get lost in. If you say so that it either mean that you can’t read the popups or you can't process in your mind that u have to stand on one edge of platform to make other edge go up, run there fast and jump on higher platform. Simple as that.
When it comes to visuals, my only complaint would be about the spikes. Maybe it's a matter of me not playing long enough to get use to (it took me less than 1 hour to finish prologue, even tho I tried to look for some secrets), or maybe it's again about the desert. But yeah, few times I literally stepped onto spikes without even realizing that they are there, and few times I was preventively shooting normal flora just in case it would try to kill me.

I don't like to grade games in numbers, so to sum everything up, I'll just say that demo is definitely worth trying for all Platformer and Dog lovers. I'm waiting for the full release. :)
Posted 16 August, 2022. Last edited 16 August, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
208.6 hrs on record (53.0 hrs at review time)
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Posted 25 November, 2021. Last edited 12 June, 2022.
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3 people found this review helpful
11.9 hrs on record
Great game with amazing plot and climate. Definitive edition still leaves a lot of bugs, but it doesnt affect overall gameplay. Worth that 12 hours of your life.
Posted 14 September, 2021.
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1 person found this review helpful
11.9 hrs on record
great game. absolute classic
Posted 12 September, 2021.
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7 people found this review helpful
2 people found this review funny
1.0 hrs on record
Early Access Review
best game.
Posted 11 July, 2020.
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Showing 1-10 of 16 entries