No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 19.0 hrs on record (1.4 hrs at review time)
Posted: 14 Jul, 2023 @ 5:52pm
Updated: 24 Jul, 2023 @ 11:15am

Early Access Review
edit: frontline solves a lot of the spawning issues. armor is still annoying though. once frontline is no longer Experimental the game will be much better off

this game is great, but two things that just ruined the fun for me:

1. armor/blue hitmarkers
it took me a bit to realize this but the helmets on characters are not for show. it actually soaks up a few shots. makes sense but it honestly feels like dogwater to lose a fight because you hit their helmet. it's a cool idea on paper but i feel like i just watched my wife's boyfriend take her out to dinner every time i lose a fight because i got Blue HitMarkers.

2. the spawning system (ZERG SWARM)
the entire game is just a zerg vs zerg match. except both teams are restricted to only using zerglings. every match really is just a sausage fest because all you do is respawn on a random squadmate, shoot, die, and repeat. it really sucks when you're pushing something and One Enemy gets behind you and suddenly the entire enemy team spawns behind you and slaughters everyone. i got real sick of it quick

everything is there for a great game. it's just that these two things spoiled the fun for me. mainly the spawning system though.
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