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Recent reviews by Hadez

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33 people found this review helpful
1 person found this review funny
92.5 hrs on record
I bought this game as a fan of turn based strategy games looking for something different. I've played through a few games and overall I think I got bored of it pretty quickly.

I think this is one of those games where if you want to put 100 hours into a round and customize your ships to the nth degree, it could be fun. But for those without all day long to spend micro designing your fleets, it's quite a grind.

Here's my major gripes:

1) The culture aspect is super unbalanced. You can win the whole game by just playing super defensive and focus heavily on spreading your culture. You can turn planets to your own side by doing nothing.

2) Some aspects of the game just aren't useful for anything. I.E., military starbases. They're purely defensive, and they don't even get involved in a battle unless the enemy specifically attacks them. It would make way more sense if they provided defensive coverage in a "zone".

3) They spent time creating some visuals for space battles. You see them in the screenshots for the game. They add absolutely nothing to the overall content of the game. Yeah its kind of fun to watch it like twice, but then you just end up turning all of it off because it takes a long time for the game to have a "space battle" that had an outcome calculated before the battle started. Should have spent that dev time adding other cool things.

4) Diplomacy AI is weak. To be fair, almost no game gets this right.
Posted 20 May, 2016.
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