The Flying Demo-Mann
Harry Chapman   United Kingdom (Great Britain)
 
 
Just a guy who plays games and makes posters, Nothing too important here...
*YOU'RE FREE TO PORT THE WORKSHOP MODELS YOURSELF AS LONG AS YOU GIVE CREDIT*
Twitch: https://www.twitch.tv/battlehardened_idiots

Discord: https://discord.gg/bHfEqEt

Patreon: https://www.patreon.com/Battle_Hardened_Idiots

Deviantart: https://www.deviantart.com/sonic3245
Currently Offline
Recent Activity
4.5 hrs on record
last played on 26 Jan
0.9 hrs on record
last played on 25 Jan
63 hrs on record
last played on 25 Jan
LemonPie 11 Aug, 2023 @ 12:20am 
+rep. best teammate. thanks for the game
The Flying Demo-Mann 18 Feb, 2023 @ 12:34pm 
I'm just going to save time and link a pic to my current texture setup: https://imgur.com/a/yZrKGrX Do note that it's currently unfinished and i haven't fully figured a quirk out yet. Also i didn't need to use photoshop for this.
Coverop 18 Feb, 2023 @ 12:22pm 
A custom logic for the shader to operate textures that certain model uses.
I assume you used Photoshop so I doubt you'll understand what I'm talking about.
The Flying Demo-Mann 18 Feb, 2023 @ 12:19pm 
Your answer is too vague. Do you mean the custom color of the textures/Visor, The visor transparency, How to assemble the textures correctly. DETAILS MAN!
Coverop 18 Feb, 2023 @ 12:13pm 
Shader for Quarians, their texture logic....
The Flying Demo-Mann 18 Feb, 2023 @ 12:08pm 
@Coverop I have never used any shaders, Also shader for what specifically?