Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
alias "+jumpthrow" "+jump;-attack;-attack2" alias "-jumpthrow" "-jump" bind "c" "+jumpthrow"
alias "+jumpthrow" "+jump;-attack;-attack2"
alias "-jumpthrow" "-jump"
bind "c" "+jumpthrow"
Runthrow Bind:
bind "v" "+forwardjumpthrow"
alias "+forwardjumpthrow" "+forward;+jump;-attack"
alias "-forwardjumpthrow" "-jump;-forward"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind mouse4 "+jumpaction;+throwaction;"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind alt "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind h "+runthrow;+throwaction"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "c" "+boing; +ding; +dong"
;mp_limitteams 0;mp_autoteambalance 0
mp_roundtime 60;mp_roundtime_defuse 60;mp_maxmoney 60000;mp_startmoney 60000;mp_freezetime 0;mp_buytime 9999;mp_buy_anywhere 1;ammo_grenade_limit_total 5;bot_kick;mp_warmup_end; sv_infinite_ammo 1;mp_restartgame 1
sv_cheats 1;sv_grenade_trajectory 1;sv_grenade_trajectory_time 10;sv_showimpacts 1;sv_showimpacts_time 10;cl_grenadepreview 1
;mp_limitteams 0;mp_autoteambalance 0
mp_roundtime 60;mp_roundtime_defuse 60;mp_maxmoney 60000;mp_startmoney 60000;mp_freezetime 0;mp_buytime 9999;mp_buy_anywhere 1;ammo_grenade_limit_total 5;bot_kick;mp_warmup_end; sv_infinite_ammo 1;mp_restartgame 1
mp_restartgame 1; bind p noclip