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Recent reviews by Cyan Square

Showing 1-4 of 4 entries
5 people found this review helpful
77.6 hrs on record (7.4 hrs at review time)
TLDR: I enjoy it, playing skirmishes against AI and trying different factions is fun -u-
I quite honestly don't think that game deserves so much hate. I haven't played it on the release and pretty much I'm new to all of COH games, so consider my review as of someone from an outside of fandom perspective. And also I never leaned towards competitive aspect of RTS games. So yeah, if you're into multiplayer, balance around it and meta than this review might be not for you.

Difficulty
In CoH2 it felt like easy makes AI brain dead, and standard is just very challenging, no inbetweens. But CoH3 made it just right to enjoy and have a bit of challenge for me personally. I have less of situations where my squads been vaped out off screen. Early recon vehicles became more fragile and less of a pain to counter (CoH2 has this problem of having vehicles hard to counter very early in the game). Vehicles overall feel more balanced, like there are less of them, and they are less armoured, but nonetheless they have very good punch and can turn the tide of battle very quickly without but not OP. For a casual player like me it's a very satisfying game to play.

Presentation
Maps are delightful to look at, some of them feel like they finally have the sense of elevation and this diorama-like feel. I can't imagine how hard it was to make such beautiful environments. Units look good, I love this almost valve-like style of units. Everything feels expertly crafted, all vehicles and interactions have punch and very satisfying to look at. I have some sort of difficulties to read detailed environments with a lot of moving parts, but this game haven't bring me none of those problems.

Grain of salt
Sometimes it feels like developers have a reasonable fear to alienate all the fans of the previous games, so they left some archaic mechanics like base building (fortification structures are fun tho). Now you don't need engineers to construct production facilities which is a nice attempt at streamlining the base building aspect of the game. But at this point placing your HQ structures has close to little effect on the gameplay so making building menu in a same fashion as battlegroup abilities menu would help. The grid GUI layout of unit orders, buildings, abilities smashed together in this warcraft 3 like square is another archaism. When most of MOBA's and RTS' are moved away from that, CoH3 stays loyal to that old layout for some reason. Well, at least camera can be finally bind towards WASD, that's a very nice change, but I think more can be streamlined. I wish game had more narrow and focused maps for folks like me who have difficulties to concentrate, and/or wish to constantly look at how battlefield unrolls, or some kind of low intensity mode with one point tug of war-like gameplay.

But yeah, despite all aforementioned above game is uniquely fun if you're looking for some ww2 themed rts.
Posted 14 December, 2024.
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4 people found this review helpful
8.1 hrs on record
Beautiful short game with very hazy atmosphere, sometimes even manages to be a bit creepy (at least for what you can expect from a game like this). But yeah, really recommend to play it before the bedtime, I think it enhances game's mood a lot.
Posted 25 June, 2024.
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10 people found this review helpful
256.0 hrs on record (230.2 hrs at review time)
Oh boy, I like this game so much!

You are building and expanding your village, fighting with neutral mobs or wild animals and eventually starting to have a territorial disputes with other players. You have a several objectives/ways to win this game: simply by researching stuff, by trading, by war with other players or aiming for a special objective on the map.

It's definitely one of the best RTS games to play in a company with friends! The winner can be only one player, so everyone naturally squinting their eyes to the player closest to their victory. This is the moment when all scheming, territorial disputes and betrayals are starting to occur c:

Mechanically it's a very simple game despite it's look. You have villagers you can assign to do stuff (gathering resources/building stuff/became a warrior or explorer) and your population is naturally growing require you to find more food, build homes for new people and find more wood to heat these houses.

The only downside of this game for me is a fighting which requires you to do some micro and often just tends to be a hard to manage chaos in a huge fights.
Posted 26 June, 2023.
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11 people found this review helpful
7.5 hrs on record (6.2 hrs at review time)
Безумно хорошая игра, тяжело описать то, как она меня затянула.
Атмосфера 10 из 10, всё время создавалось ощушение, что я играю во что-то старое доброе из игр PS1 эпохи. Местами может показаться тяжёлой, однако она по-честному тяжёлая. Также радует нелинейность и возможность исследовать всю карту в таком порядке, как ваша душа пожелает.

Пусть она и довольно короткая, но определённо стоит того чтобы в неё поиграть!
Posted 23 November, 2018.
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Showing 1-4 of 4 entries