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Recommended
0.0 hrs last two weeks / 59.4 hrs on record (39.5 hrs at review time)
Posted: 14 Feb, 2023 @ 11:28am

9/10. The story is layered and well structured. A significant amount of effort was put into fine details that keep the game somewhat immersive. The combat system is fun and fresh. Doesn't rely on nostalgia-bait to carry the story or gameplay.

To be a perfect 10, it would mostly need to stop including all of the unnecessary modern game design features. Exploring the game through fast travel, a minimap and HUD-ifying everything isn't exploring. The advantages of broomsticks are that they move quickly, so design the game around players using it move around the larger world quickly. Stop treating the player like a moron. If a major portion of the game is puzzles, don't immediately tell them the answer. If a quest requires you to go on an easter egg hunt, don't make the player announce everytime a demiguise statue is nearby.

Be consistent about the rules of the world. Don't make the user sneak around prefects during a mission but then immediately after let the player roam there freely. Take some notes from Persona and make routine a part of the game rather than having the classes be these GTA-style mission markers.
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