5
Sản phẩm đã
đánh giá
109
Sản phẩm
trong tài khoản

Đánh giá gần đây bởi bigmacwithcum

Hiển thị 1-5 trong 5 mục
1 người thấy bài đánh giá này hữu ích
6.4 giờ được ghi nhận
Decides after months of release they are going to require psn account to play and removing access to steam users.
Đăng ngày 3 Tháng 05, 2024.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
2 người thấy bài đánh giá này hữu ích
1.2 giờ được ghi nhận
Đánh giá truy cập sớm
poop game
Đăng ngày 17 Tháng 12, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
1 người thấy bài đánh giá này hài hước
5.2 giờ được ghi nhận (4.0 giờ vào lúc đánh giá)
I had high hopes for this game and, it's okay at best. Definitely Enjoyable though.

Don't get me wrong the game is definitely fun. But I feel there is many balancing issues that need to be addressed between the weight classes in the game.

Personal Opinions:
-HEALING! (Why does the medium class have the ability to heal? Heavy getting Healed by a medium class you have to do 250 DMG to kill the medium then you can do 350 more DMG to the heavy to just kill him. Why? IDK? Cause it sounded fun i guess.) (Also most of the time they are in a shield too so its just uncounterable.)
-Spawns. (I find that the game spawns me facing a wall in the opposite direction of the action a lot. I have to spawn and turn around very often.)
-Re spawn. (Maybe a better indicator for when you can use a token or whatever and hit space to spawn in. Sometimes I am just spectating and am like, oh ♥♥♥♥ I can spawn in?)
-Gas. (It stays too long and kills too fast.)
-Melee feels useless. (Sometimes.)
-Fix/Refine Vaulting. (In the middle of a fight in broken terrain and press space? Enjoy an UNcancelable vaulting animation for 3 ish seconds while stare your opponent in the face and swallow their bullets.)
-Trophies Bounce too much. (Reviving teammates on roofs or slanted surfaces is often annoying because the trophy bounces and rolls away and you cannot move during revive animation. Maybe allow standing still while holding the trophy to revive a teammate?)
-Glass is a little hard to see. (The game spawns me starring at glass and I run into it and don't even notice for a second.)
-Get rid of sword on light class. (Class with most movement and maneuverability has a weapon that can easily kill every class)
-Light class dash ability. (Feels very inconsistent.)
-Light class Invisibility is a little too invisible. (What I said sums it up. YOU CANNOT SEE THIS SH*T)
-Get rid of RPG on heavy class. (Class with largest sum of health can literally one shot light class after you do A LOT of damage to them. I feel as if you miss a few bullets in your mag you're just not getting the kill on this guy.)
-Fix light class shotgun. (Feels like its hit reg is very well, hit or miss. Point blank shots either decimate the opponent or you do like 1 damage.)
-Buff sniper for light class. (Every other class can melt you in this game so why not let me 1 shot head shot a medium class? Or why does it just leave them on 1 hp and I can do nothing to finish it.)
-Automatically make people join voice chat (No one talks in this game.)
-Kick feature? (Had a lot of afk teammates, or ones that just did nothing but stand still and shoot a wall. I wish it would kick them.)
-Cannot see through objective markers and team markers. (Whats more important than seeing the objective? Seeing the guy standing in front of it about to kill you.)
Đăng ngày 11 Tháng 12, 2023. Sửa lần cuối vào 13 Tháng 12, 2023.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
357.2 giờ được ghi nhận (22.1 giờ vào lúc đánh giá)
yes
Đăng ngày 24 Tháng 11, 2020.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Hiển thị 1-5 trong 5 mục