No one has rated this review as helpful yet
Recommended
18.5 hrs last two weeks / 195.5 hrs on record (31.8 hrs at review time)
Posted: 5 Sep @ 10:33am
Updated: 9 Sep @ 1:27pm

I'm 6 hours in the game and I think I already got my $40's worth. I love the intricate level of detail and micromanagement others have complained about. The idea that whoever can best micromanage their forces will be the most effective sounds like a good skill valley to dive down.

For those considering a purchase, beware that this game has a learning curve of at least a few hours until you can do anything meaningful. The tutorials alone maybe take 2-3 hours, which seemingly exceeds Steam's 0-2hr playtime refund policy window. This seems kind of crummy, and maybe by design, but the tutorials do seem necessary to me. Just know you probably won't be able to refund it if you do play through all the tutorials.

I have not delved deeper into multiplayer yet. As you probably noticed, I'm new to this, therefore I wish to get a little more learning under my belt before I go there. I'm highly competitive so the multiplayer prospect excites me, but I cannot speak to it's quality yet.

As for the singleplayer quality: I personally enjoy playing against bots to learn. The singleplayer gameplay alone is pretty damn satisfying, and you have a good variety of maps and settings/configurations to choose from.

From all I can tell, this is worth $40, or whatever price point it goes on sale below that -- given that you already know you enjoy RTS games and military strategy.

My only fear is that this game will take after it's predecessor, R.U.S.E., and Eugen will allow certain military licenses to expire, therefore killing the game.

EDIT: Multiplayer has been extremely fun, regardless of winning or losing. Not sure why I saw some reviews bashing the multiplayer. Sure there might be some balance issues, but they're not very apparent to me.
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