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0.0 jam dalam 2 minggu terakhir / Tercatat 30.7 jam
Diposting: 9 Jul 2024 @ 11:16pm
Diperbarui: 9 Jul 2024 @ 11:21pm

Step 1: Have a bunch of cool IP and characters
Step 2: Build fun platform fighter for those characters
Step 3: Over-aggressively monetize the game in ways so scummy it'd make gocha games blush
Step 4: Don't profit because everyone's moved on to something that isn't constantly asking for more money

As a side note, I foolishly believed in PFG and bought character tokens in the beta, and they no longer work the way they did when I bought them. When they were asked to make them work how they were when we bought them, the response was essentially 'lol, nah'.

Which was a weird hill to die on, but also kinda fitting, because 'lol, nah' has become how I feel about the game as a whole.
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