No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 57.6 hrs on record
Posted: 14 Feb, 2024 @ 8:06pm
Updated: 15 Oct, 2024 @ 3:55am

Man this game really had a lot going for it, but I have never seen a group of developers so disconnected from their playerbase.

The cycle of the community finding an answer to the hoardes of enemies the game throws at you followed immediately by the developers seeing the meta develop and immediately nerfing the only good way to handle encounters in a good way has happened multiple times.

What's more despite the CEO stepping down to have more control over development the cycle continues and weapons and equipment continue to get nerfed to the point they don't feel impactful or fun. This coupled with several unbelievable bugs like how fire damage over time didn't work for the longest time if you weren't the host and releasing new monthly weapons that are uncontestably worse variants of base weapons in the game boggles the mind.

Edit: Having continued to follow the development I am genuinely impressed with the change in how they are balancing and handling the game. I still have yet to try these new changes out for myself but intend to soon. I will adjust the review once I give out the new balancing direction a try.

I think there's a good game in here and I believe some developers love and passion shines through in the project, but I'm not happy with how development has gone and I doubt that will change anytime soon.
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