No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 19.7 hrs on record (10.2 hrs at review time)
Posted: 20 Dec, 2021 @ 4:16am

Early Access Review
I've been looking really forward to playing this.

BUT AT THE CURRENT PRICE i wouldn't recommend it unless youre an PRE Cold War Warship geek like me.

Designing the Sips and Working around certain limitations is a hell a lot of fun.

But unless youre willing to read WALLS of Text and Stats youre gonna have a hard time there is no Tutorial to really explain what each Upgrade means for example its really hard as a newbie to figure out how many Funnels are enough for your ship.

But while designing there is one claringly obvious thing missing.
AA or Aircraft Carriers in general.
I know and saw in World of Warships how much CVs can be a pain in the ass to balance but it just doesnt feel right to build an Yamato or Iowa stlye ship with out the mass of AA guns they had.

Once you have build your ship(s) you can send them into battle but my god this part sucks ass.
First of your ships are AI Controlled all you can do is change speed, course , ammo type and how agrresive they fire. But thats it and since the game is realistic in the way that battleships fire hundred of shells at each other and only hit a couple youre just gonna sit there watch your ships fight each other and while whishing you could accelerate time beyond 5x or 10x in a fight.
And if youre unlucky and the enemy ships scores a hit on your engine early on and continues to run further away then youre gonna whish you were playing something else at that point.

I really really dislike the battles it would be alot more fun if you could controll your ships and guns , i know this would take a massive rebuild of the game but for 40$ this aint worth it.

Devs you already have a majority of famous ships hulls in your game we dont need anymore for now but please concentrate on making battles fun
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