124
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266
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Recent reviews by Questionable

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Showing 1-10 of 124 entries
35 people found this review helpful
31.8 hrs on record (4.5 hrs at review time)
This is basically a politics DLC & update if you own all the base game DLCs, if you don't its a discounted all-in-one pack.

Naturally its launched buggy and messy but we've all learned to just expect that these days haven't we?

There are a lot of significant UI & UX improvements that make previously tedious tasks much more manageable (the passenger rocket UI is a big one as you need to do way way way less menuing to filter your applicants) and there's a fair few new visual things but beyond that its like whatever.

Steam still won't let me have reviews as a maybe so I'm putting it as no.
Posted 10 November. Last edited 10 November.
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1 person found this review helpful
15.4 hrs on record (13.7 hrs at review time)
Early Access Review
its cool i guess
Posted 18 October.
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1 person found this review helpful
0.0 hrs on record
Japanese Mythology is generally better known than Chinese thanks to the proliferation of Japanese media (mostly anime & video games) but even so the AoM team managed to pull up some pretty obscure Yokai to take inspiration from, giving Japan the most creepy and cute myth unit roster to date and I'm 100% here for it.

The highlight of the Japanese in AoM is how the devs implemented favor generation which is super cool and unique to me. You build little shrine buildings and the more natural resources (gold, trees, animals) there are near it the more favor it generates (as long as there's a Miko (a special shrine maiden hero) worshipping at it) which is both an interesting twist on the resource management (do you harvest the resources or use them for favor) and is a really faithful interpretation of Shinto faith and how Shinto Shrines are in real life (the reverence for natural life and beauty).

Once again the campaign isn't mindblowing or anything but its a fun campy set of missions that give you a general idea of the myths and legends of Feudal Japan and again I'm glad to have it. Another banger!
Posted 5 October.
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No one has rated this review as helpful yet
0.0 hrs on record
One of my favorite things about Age of Mythology is getting to see crazy monsters and mythology from cultures around the world rendered in RTS and this re-do of the infamous Chinese DLC for the original AoM delivers in spades, showcasing a lot of mythology that's pretty obscure outside of China, the auspicious beasts and perils stealing the show with some of the more wild designs (I adore the winged chaos potato that is the Hundun)

The campaign isn't anything special but I'm glad it's there all the same as a pop-camp introduction to the mythology of imperial china.
Posted 5 October.
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No one has rated this review as helpful yet
102.7 hrs on record
This game is free and fun and worth trying for some mecha gaming.

Unfortunately the game suffers from some really bad ranking and server management.
The game uses a fixed ranking system (think like League of Legends) instead of an MMR system (think Age of Empires 2) so competitive ranking has more to do with grinding games to increase your rank rather than direct skill matchups. It also means the higher you climb the less players you're going to match with, which runs into the bigger problem which is the very wide net that the servers cast.

I live in New Zealand. My server "APAC" encompasses the entirety of the west pacific, from New Zealand to Korea. So when I get a high enough rank to get "real games" according to the "community" (the community has a doom-saying obsession with the notion that most players are actually bots, I don't recommend interacting with the english speaking community frankly, they're very negative for very weird reasons but that's a whole other issue) the only people I can get games vs are other people who've grinded all the way from the lowest rank to the high rank (something that takes dozens of games even when winning every game) and all those people in APAC are in the north-west pacific (Japan & Korea), so I have to play on an unstable 200 ping because that's where all those people are. I'm basically punished for investing in the competitive side of this game because of where I live.

People have repeatedly begged the devs to split servers that cover too large an area and to change the ranking system to be more friendly to a low population but no comment has been made on the dev's side so I guess they view it as a non-issue.
If you live in South East Asia or Australia/New Zealand and want to get into the competitive 6v6 mode (which is REALLY fun) you're gonna run into a major frustration as soon as you enter Grand Masters...
Thats if you don't get sick of having to grind all the way through 5 ranks of each tier (Bronze, Silver, Gold, Emerald, PLatinum etc. THERE ARE WAY TOO MANY RANK TIERS).
Posted 29 September. Last edited 1 December.
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3 people found this review helpful
1 person found this review funny
59.6 hrs on record (40.4 hrs at review time)
Edit: I progressed most of the way through the 2nd act and even the mandatory progression platforming becomes so tight, timed and frustrating I had to give up. Its a crying shame that all the amazing artistic features of this game have to be saddled with intense difficulty that only really succeeds in excluding anyone who for any reason can't meet that excessive challenge. And I've completed everything in Hollow Knight, bar Godhome. Silksong is just a whole other monster and its deeply disappointing after a near decade long wait.

This game is way too difficult for its own good, to the point where it becomes frustrating. Enemies do 2 masks of damage basically from the word go while you start with a whopping 5 masks (meaning you can survive at most 3 hits in a fight without healing, and will still only be able to survive 3 after gathering 4 masks fragments) and the "advantage" of Hornets more mobile moveset is pretty quickly rendered obsolete as the game starts dishing out enemy types who can easily outmanouvre the player with dashes, dives and the ability to fly on top of all of the above. Enemy placement is very often set up to make fights as hair pulling as possible.

All the issues Hollow Knight had are also still here, on top of the new frontloaded difficulty spike, slow as molasses power progression for the player and the ♥♥♥♥♥♥♥♥ contact damage on every enemy while you're forced to get in close and personal with everything.

Basically the game is just flat out unfair unless you're a hollow knight god, and even then every other enemy is on par with the likes of the Primal Aspid, a universally despised enemy from HK. TC basically made this game solely for people with photographic memory and speedrunner reflexes, everything I feared it would be after the nightmare that was Godhome. What a colossal waste.
Posted 21 September. Last edited 25 September.
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No one has rated this review as helpful yet
9.8 hrs on record
well it took me like 10 years or so but i finally got around to beating it, pretty fun until the post-credits boss where the game turned into a bullet hell which i hated
overall 8/10 or someth
Posted 16 September.
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2 people found this review helpful
1 person found this review funny
7.7 hrs on record
Get it on sale. Activision ♥♥♥♥♥♥ toys for bob, didn't let them finish the whole trilogy with the appropriate polish and then sent them to the CoD mines to die.
Posted 15 September.
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6 people found this review helpful
50.5 hrs on record (38.1 hrs at review time)
One of the last great classic RTS games with an interesting campaign that plays around wth a ton of sci fi concepts.
The highly asymmetrical faction design means its not exactly balanced but i dont really care about that, each faction is fun and interesting in their own ways the only pity is that the devs seemed to have gone under not very long after the game's release only managing to put the campaign teased 4th faction and a minor campaign pack with no campaign content for the 4th faction.

Despite this game being something of a red headed stepchild of RTS, created at the start of the big RTS drought I love it for its ambition.
Posted 13 September.
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No one has rated this review as helpful yet
17.3 hrs on record (6.6 hrs at review time)
I am in perpetual terror
Posted 31 August.
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Showing 1-10 of 124 entries