2 people found this review helpful
Recommended
0.0 hrs last two weeks / 1.1 hrs on record
Posted: 1 Jul, 2020 @ 1:20am

Great concept in an intriguing world. I want to know more about the characters, but because of the way the game plays I don't really get to.
My first and only run took an hour. The first in-game day or two was mostly floundering. Learning what to prioritise and what to ignore, given your limited resources, felt unrewarding, and even frustrating at points. Calling somebody to discover clues is more important than is emphasised, and most of those clues feel arbitrarily doled out. Spending time in conversations to actually read what people are saying advances time in game, meaning you're incentivised to just... skip reading? While trying to piece together a conspiracy? This could be a nightmare for slower readers.
By the time you realise you've made mistakes, you've already sealed your own coffin. If you assign someone a job, they're stuck in it until it's finished. There are confusing elements like having a large amount of "rats" available, but only being able to utilise them a few times before they're taken from you. Near the end of my run, I had an opportunity to point my finger at a mastermind (the goal of the game), but I wanted to be more certain of my choice. When I next went to try, the option had been taken from me.
Despite these gripes, I'm giving this a thumbs up because it really does deserves a look. The issues I've listed aren't problems as such, but part of the difficulty of the game. I personally wasn't compelled to overcome it, but I'm sure many players would embrace those elements and enjoy the challenge.
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