7 people found this review helpful
Recommended
0.0 hrs last two weeks / 20.1 hrs on record (19.0 hrs at review time)
Posted: 15 Mar, 2016 @ 10:01am

FULL VIDEO REVIEW:
https://youtu.be/AikH3fqRNpM
PROS
  • Combines twin-stick and rogue-like/lite elements perfectly to provide satisfying combat with strategic choices.
  • All abilities feel useful. While some combos obviously work better each ability has individual strengths that give it a unique role.
  • Skill always trumps luck. RNG will fight you but never kill you unfairly.
  • Extremely high replay value, 50-100+ hours of gameplay if you enjoy the game and want more.
CONS
  • Spirit level takes a long time to level up. Don’t expect to have access to all abilities/weapons/races for a long time.
  • Sprites are reused a bit too frequently with very little variation. Even most bosses are just resized and recolored normal enemies.
Flamebreak takes the Binding of Isaac formula to the next level by combining it with the rogue-like/lite elements of FTL. This combination creates a game that not only requires mechanical skill but also good strategic planning as well. Each time you play the abilities of your character will be randomized in addition to the map being randomized resulting in each playthrough being a completely different experience. It is impossible to overstate how much replayability this game has, even the main game mode will take you quite a while to beat (still working on it myself) and even after that there are challenges and more difficulty modes to keep you interested well into 100+ hours. If you enjoy the twin-stick genre and are looking for a challenge then Flamebreak is definitely worth a buy.
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