1 person found this review helpful
Recommended
0.0 hrs last two weeks / 723.7 hrs on record (375.9 hrs at review time)
Posted: 8 Aug, 2018 @ 11:26am

A lot of people are upset at changes that occur in Stellaris, and by the way Paradox continually supports their games with seemingly infinite paid DLCs.
The truth of the matter is that Stellaris was too open, and wars between real players were impossible to control previously.
The least popular and by far worst travel method was made the only option, and this made me and everyone else sad, but was necessary. Paradox did a poor job of balancing the game and even making some major parts possible anymore when the update came out. Rage inducing impossible quests were fixed, but not before alienating players.
Based on Paradox's other games you can expect this game to someday have $300 worth of dlc that was released with an equal amount of free updates. This can be positive or negative depending on yourpoint of view.
Overall Stellaris is a great game, with a lot of content, that we can expect will change drastically many more times to either rave reviews or mixed results. The opinions formed by some recently are with merit, but worth ignoring for now to improve game balance. Hopefully Paradox will release content that is balanced better in the future, and won't need to remove beloved content again.
People say that Stellaris is tactically shallow, but I am often surprised how well some counterintuitive strategies work. Surely some balance is still needed to make all choices worthwhile to consider, but I believe it is much better than any other stragegy game I have played in a long time.
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