2 people found this review helpful
Recommended
0.0 hrs last two weeks / 41.4 hrs on record (25.9 hrs at review time)
Posted: 19 Jul, 2014 @ 4:10pm

Looking at Abyss Odysey coming from ACE you may worry that this is going to be too wierd like zeno clash. In actuality it is filled with Chilean mythical creatures and characters. It is a combination of 2D platforming and fighting games. The fighting elements borrow from directional attacks, dodging, and blocking/parrying from super smash bro's, but slow the action to a set animation method like in dark souls, for a more tactical fighing system. There is a system of limited cancels while fighting to inturupt your attacks with dodges or new attacks. In reality, the AI is not perfect, and will do some dumb things, sometimes react faster than most people can, or just stand there and let you kill them, but it is my opinion that the AI is good. Music and art elements are excellent, with beautiful backgrounds. The inventory system is limited with 3 item types and a weapon, that you can get more damage on and gain elemental attacks. On death you are replaced by a soldier that tries to ressurect you. If you die as the soldier you lose all items, weapons, and progress, but retain all money, levels and shortcuts. The game is randomly generated each time, but does not feel much different. The death restart makes it matter if you like roguelikes or not. Loot can feel like it helps but starting again is not a huge drop in power. There is added multiplayer, difficulty, and vs modes the add much needed replayability, and the developers have a promise that they will add more content based on how many people beat the game, with a mask that breaks as more people win to illustrate.
Overall it is my opinion that this is a game only some people will enjoy. Watch some videos before buying, and make sure you are the kind of gamer that would like this.
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