Leonardo Coxington
Leonardo Coxington
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Special Thanks for Gifts
CptKickass:Binding of Isaac & Octodad.
HeroTrev: Alice in Wonderland: Madness returns.
Rocket: Rebirth & Don't Starve Together Beta
Blizz: Orion: Prelude for Chrismas.
Lily: Undertale and various TF2 gifts.
Rei: For Total War Warhammer 1 & 2, stardew valley, and portal knights.

[gmodorg|718908285d16cc4a79bf810178ede816]
h






Special Thanks for Gifts
CptKickass:Binding of Isaac & Octodad.
HeroTrev: Alice in Wonderland: Madness returns.
Rocket: Rebirth & Don't Starve Together Beta
Blizz: Orion: Prelude for Chrismas.
Lily: Undertale and various TF2 gifts.
Rei: For Total War Warhammer 1 & 2, stardew valley, and portal knights.

[gmodorg|718908285d16cc4a79bf810178ede816]
Currently Online
Should probably read this first
Don't add me unless theres something you need from me, I will not keep randos as friends, if you have a reason for adding me then please leave a comment on my profile before you do. If you're looking to trade with me, send me a trade offer instead .

If you send me a message and I don't respond, please be patient, I'm most likely busy and will respond when I can.

I am NOT accepting commissions atm.
I am NOT taking requests atm.

naturewolf225 11 Feb @ 12:42pm 
also i wont steal anymore.
naturewolf225 11 Feb @ 12:39pm 
I wanna talk, because In my defence, criminals are bound to exist in a city. and Theft isn't really griefing. Technically, it is. but you call theft, theft. and you call destroying the city, griefing. which i didn't.
Leonardo Coxington 8 Jan @ 10:29am 
The code is opensource on gitlab so anyone is free to look at the code, so its fine.
QuillVest 6 Jan @ 11:59am 
After looking through your code yeah, most of it is set up to work in PP vaccum so it doesn't translate to Wilson stategraph. Still, I just wanted to make sure you were aware that I was digging around your code for a base reference of what I want to do. Thanks for the reassurance :happyfriend::tweakheart:
Leonardo Coxington 5 Jan @ 9:25pm 
If your character is based on the wilson stategraph (what every character mod usually does) my code will most likely won't work for you. Iirc the only thing that makes depth worms burrow in pp is just playing the animation, the only thing I do is remove/add certain tags in those moving states.
QuillVest 5 Jan @ 7:32pm 
Hello! I'm creating a character based around Depths Worms and everything they do, and for his main ability I'm making him burrow into the ground similar to how Depths Worms move in your mod. I was wondering if you would have any problem with me using your code for the movement of both Depths Worms and Antlion to base off of for my character? I will credit of course (as soon as I can figure out how to make it work)