No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 46.8 hrs on record (3.9 hrs at review time)
Posted: 1 Aug, 2020 @ 11:16am

Early Access Review
Fault is a throwback to what Paragon was. With that said, if you liked Paragon, you very well may like Fault. I wanted to like fault. I support the devs and bought a masters pack. However the game is by far ready to be in the hand of players. The sound often doesn't work. When you go to purchase a hero, there is no way to view their skills or anything. You make a purchase based on the character model. The "card system" from paragon is still in the game, really with not much of an explanation and there's no art model for any of them. You should picture more of a placeholder.

With that said, you can play the game. If you can get into a match and find it stable. I played a few matches and it functioned with severe amounts of stuttering and lag on lowest graphical settings which is sad because of the gaming PC that I own.

My advice for people looking to purchase: Please support the devs if you enjoyed paragon but also realize that this is not Paragon, never will be paragon, and basically at this point is an asset flip more or less. At the time of writing this, there is no original heroes/skins. It's all rewashed from what Paragon was. (someone correct me if I am wrong here)

The map has been slightly reworked, but is basically the Paragon map at it's heart. To any person interested but not willing to fork over the cash, I have a spare key from my masters pack that I would gladly give to a fan.
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