2 people found this review helpful
Recommended
0.0 hrs last two weeks / 0.9 hrs on record
Posted: 27 Nov, 2021 @ 10:39am

Overview: Rainbow Billy succeeds at creating an original approach to confrontation in games that relies entirely on being compassionate and understanding through dialogue. Some games such as the Persona series and Undertale touch upon this idea but not as wholeheartedly as this game.

The exploration and confrontations are most comparable to the Paper Mario series, with vibrant islands and perspective based secrets. The "combat" involves a combination of timing based puzzles and dialogue that tests your understanding and compassion for the creatures you encounter. The game doesn't hide its childlike imagination and optimism here but rather wears it on its sleeve with pride. When in the game's home base, the "friend-ship" (heheh) you get to chat with your recruited creatures and get to know them better (levelling them up) which feeds nicely into the gameplay loop and the game's themes.

Overall Rainbow Billy feels very well thought out and realised. ManaVoid set out to create a game the subverts the expectations of games as blood-filled violence machines and presents the player with an uplifting game about listening to and understanding those around you to improve the world we live in. It is a triumph in what it sets out to do.
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