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Recommended
0.0 hrs last two weeks / 36.7 hrs on record (30.7 hrs at review time)
Posted: 24 Nov, 2016 @ 10:39am

The Escapists is the full version of the test gamemode in the series' previous game, Prison Architect. This game puts much more emphasis on the creation of an escape, rather than the creation of a prison. It isn't as well polished, but what it lacks in AI it makes up for in the character creation, where you get to choose from presets such as Obama, Bluebeard - the not pirate with a blueberry addiction -, Tyrone, Sample and many more. The creation of your character is followed by a name change option, where you can make anyone any name you want, even the guards! The guards have the word "Officer" by default in their name always, which, if you have played this game before, you probably were mislead by, and so ended up calling your officer "Officer Officer Pet-" and then realise something isn't right as you ran out of space to write.

The game is fun, but everyone acts like they wanna escape, whether you're starting off in the early game easy prisons with low security, mid-game where you are for some reason taken to a harsh Russian snow prison or the late game maximum security prisons. Not just this, but it is quick to note that 99% of all favours asked for by other prisoners are to beat someone up, which really makes you wonder why the ♥♥♥♥ you'd do such a thing.

Seriously though it's really counter-intuitive. This game is actually annoying to play after some time, as it just ends up being a grind.

Holy ♥♥♥♥ I started off saying I was gonna recommend this game, but now I'm hating it.

Hang on let me check through my files and such...no not that...oh God no...um...well....

OH! The music! It's good! Um...now what...huh....

*Leaves desk and goes downstairs to ponder on what to say next.*

*My wife walks in* Honey...are you okay?

*I sigh* No...no I'm not honey...I decided to recommend this game on Steam...now I've realised it's not as good as everyone says it is...I mean yeah it's good...just...not that good.

*My wife smiles* Shall I write it for you?

*I look up at her* Wife...I'm 15...I can handle this myself.... *I pause and think cautiously, forwards* Wait...I'm...15.... *The penny drops as I turn to face her once more* I don't have a wi-. *I am interrupted by the lack of a figure behind me, instead there's an empty space with a note on the far wall. Feeling afraid, I breathe deeply inwards, then with the exhale of my lungs I gain the courage to traverse towards the note, until I am able to read it clearly.*

*The note is read* "Good game design and mechanics for when you do escape, and it is rewarding when you finally escape a prison, getting more and more great in feeling each time."

*My eyes widen. I peel the note hastily off the wall, and ascend up the stairs of my home once more, where I run impatiently to my desk and type up the words that will save me.*

The game's design and mechanics of escaping are pretty cool I guess, 8/10.
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