56 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 1,044.7 hrs on record (734.2 hrs at review time)
Posted: 30 Nov, 2014 @ 1:28am
Updated: 23 Jun, 2016 @ 2:00am

Early Access Review
EDIT: My old review is below the "=" line.

At the time of the old review, the developer was working alone. After nearly two years of monitoring and being a part of the community, It's much stronger than I reviewed before.

The developer has even hired members of the community to assist development! (!!!)
(Before you ask, no, I'm not a member of the staff, and this is an entirely voluntary review.)

Currently the community is working together to fill in all of the content for the game, even one of the available worlds in the game currently has been made from scratch by devout members of the community.

Keep in mind that every ship you fight in the current campaigns have been designed by members of the community, with a rigid review and revision process seen on the forums.

Those that are vocal on the official forums have an influence in the development. There are active debates over future changes to the game as you are reading this.

I wholeheartedly recommend the hell out of this game, especially if you've a mind for engineering.

====================================================================

This is an absolutely, positively magnificent game. Don't scroll down just yet, I have an explanation for my madness.

This is an engineering game with block style building and heavy sandbox elements. One could say that this is like Space Engineers, but there's something different. The craft you build serve a point. There's a dynamic, open world war-like campaign that you must build and design craft for (or snipe them off of the workshop and learn how they work,) to complete.

In this campaign you'll be introduced to several factions with vessels that are very different per faction (The developer is currently taking user submissions that fit a certain faction's theme) that you must design crafts that can combat this.

I keep saying the word "craft" in place of boat because it can be anything. Boats, planes, land vehicles, spacecraft, ballooncraft, submarines, anything you can design can come to life in this with its simple automation that you can put in place.

While this game, at the time of the review, has a small-but-growing community, it is VERY robust, there has to be the highest ratio of players that are also streamers and youtubers to regular players I've ever seen. There's loads of tutorials and user submitted designs on the official forums (don't let the Steam forums decieve you.)

And for those holdouts that are concerned about the longevity and developer-community relations on this product, the developer is very active on the official forums, with, to date, 18% of all the total posts on the forums being his. He constantly throws out suggestions that he wants to see in the game to gauge community reaction as well as take in any well-thought-out revisions that the community members have to offer. There's even been a quote of him saying "I can put it in, people just need to ask for it." When it comes to longevity, it used to be just him on the project, but I've seen some more people come on as official staff.

This is a hidden gem. I want the world to see it. My rating? 15 out of 10.
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1 Comments
ElGurkus 29 Jul, 2019 @ 6:30am 
I like that you kept your old review