4 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 1.2 hrs on record
Posted: 30 Apr, 2022 @ 8:06pm
Updated: 30 Apr, 2022 @ 8:10pm

Have you ever been at an arcade? If yes, then you have probably seen these cool little machines with these plastic rifles that you used to shoot at things that were coming at you on the screen. This game is basically that but in straight up VR.

I am the type of person that, as soon as there is even just a slither of gameplay loop, sees a game as a game, which means horror games that are also shooters usually don't work on me. Instead of being scared, I try to become more efficient at the present gameplay loop and optimize, while this game was not different in that regard, I would be straight up lying if I said that I did not panic a few times. I have honestly not felt a feeling like this from a horror game in years. The whole game is basically being carried by the fact that you can not move. You cant just pull a CoD Zombies and train zombies behind you and then gun them all down, instead you have to look around you and evaluate which zombie should logically be your next target. This turns the game into a bunch of frantic looking around you and panicking for a second every damn time when suddenly a sprinting zombie just appears and throws off your current enemy prioritization.

Despite the simple gameplay loop, I never actually got bored either. Game is split into waves, with each wave offering something new, so nothing feels like its stretched into oblivion. First you have zombies, then you have blind zombies that slowly walk or crawl towards you, and start sprinting the moment you shoot at them, then you fight zombies again for a few seconds untill the spiders arrive, and... oh boy do they arrive. I am honestly not scared of spiders , and this wave was probably the least scary, but jesus ♥♥♥♥ was it stressful. For all the previous waves, you could go by perfectly with only using the pistol or the shotgun. But now you are thrown into a frantic switching your weapon constantly. Pistol for the small spiders and the shotgun for the big spiders . This wouldn't even be that stressful if you didn't have to load every shotgun shell individually. With me being a DOOM player, I absolutely loved that last proper wave, I love it when you are required to actually use all of your tools, they did that perfectly with that last proper wave. I am saying proper wave, because after the spiders , we are now fighting the endboss. The endboss is... fine, I guess. He has a single moment where I would honestly say "wow, incredible work", but other than that one moment (you are gonna know what I am talking about once you see it), fight was pretty mediocre. He just kind of swings at you while you RE-style shoot at his glowing weakspots. What still makes me give him a "fine, I guess" is the fact that he also does not overstay his welcome. Its pretty obvious what you are supposed to do and if you do it correctly, boss fight is barely 3 minutes.

I also have to say ♥♥♥♥♥♥♥♥♥, this game is so well optimized. I think my system is pretty strong, but somehow some VR games still occasionally stutter and Saints and Sinners for example straight up has something similar to screen tearing sometimes, but this game... it honestly ran BEAUTIFULLY all the way through, despite being pretty high quality graphically.

Overall, for a free game honestly a straight 7.5/10.
I would not recommend the coop mode, because like... why? I mean, coop is fun and all, but 5€ for essentially the same free game but in coop is not worth it for me personally.
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2 Comments
LachenVorAngst 6 May, 2023 @ 3:47am 
gute sache!
LachenVorAngst 1 May, 2022 @ 5:05pm 
Gute Sache