2 people found this review helpful
2
Not Recommended
0.0 hrs last two weeks / 85.4 hrs on record (81.9 hrs at review time)
Posted: 27 Feb, 2024 @ 6:51pm
Updated: 27 Feb, 2024 @ 8:37pm

This is one of the buggiest "full release" games I have ever played. Rollbacks, server disconnects, multiplayer zoning issues, not being able to trade items to your friends despite them being right next to you when it dropped, i could go on. I think most people have faced and discussed these particular issues to death.

But that's truly only the tip of the iceberg. Chests spawning outside of the map, memory leaks leading to slowdown, Loot not being able to be picked up or dropping in places you cannot access. Echo rewards not spawning until you restart your game, invisible walls that block your path, echo progress being rolled back if you waypoint elsewhere directly after completing them, and more! I could honestly go on and on.

I cannot play for more than an hour without dealing with some kind of frustration. Sometimes it's network related, other times it's bug related, and sometimes it's even gameplay related.

The endgame starts with an incredibly long slog through what I can only define as "filler" or "white map" gameplay. It's boring, and it takes 10-20 hours to complete. What's more is that completing this is not account wide, meaning if you want to play multiple characters, you are stuck doing the same boring campaign followed by the same boring endgame filler, all to get to the starting line of what most ARPGs are all about. It's just a hot mess.

There's a good framework of a game here. There truly is. In several years of content updates and (more importantly) bug fixes, I think it could be a solid 7-8/10 game. With the current state of things though? No. This is not a proper version 1.0. This is not a solid launch. This is version 0.7 or 0.8 at most, and I cannot recommend anyone play it for any reason until they address the stability, performance, and design of the entire game.
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