Outhouse Steakback onioins mmmmm
yopyop4 - Beware impersonators! My custom URL is "Cwoffee"
 
 
:long_box::TheTimeSlower::duetblock::TheTimeSlower::long_box:
:long_box::TheTimeSlower::duetblock::TheTimeSlower::long_box: trans rights
:long_box::TheTimeSlower::duetblock::TheTimeSlower::long_box:


Hi iam cofe i am spy main i like trade
busbie is my spy teacher i also like mrp
and btw other class i train by myself and help of friend
First Bhop Market Garden On: December 25th 2016 at 1:36am

-----------------------------------My friend--------------------------------
Memeninja

-------------weird thing about cofe-------------
1.I love playing spy but have my own personal rocket launcher
2.I love making skin on tf2 (on a thing that I dont really use)
3.I love spy And sniper but my sniper skin is better than spy ( awp medusa)
4. I made cs:go montage on tf2 using awp medusa(joke made by golden)
5.I can talk with trade bot/some how

--------------thing cofe hate------------------
1.thai vulgar language in english that doesn'T have meaning in real english at all
example
olo which is a symbol of d***
kuy in thai is ค** which also mean d***
2. Thai squeaker

---------------------RULE --------------------------
1.don't make me piss
2.don'T BE an ♥♥♥♥♥♥♥♥
3.I am trade offer me a trade if you want
4.I am kinda talkative so if you add me don't ever think not to get hi

-------------Item I sell right now----------------

I am selling black painted voodoo juju with voice from below spell
Item want in return
1.earbuds w spell
2.suggested price at least worth 3 key up
3.Bedouin Bandana w black painted

------------my personality------------------------
I am friendly except some one piss me off

●dont send me retarted links. (videos are an exception)

●the person on my profile pic is neither a boy or a girl.
Example = Frisk from Undertale.

-I have Diabetes. If you see me go AFK, I might be takin' me snack break.
-Forgive my outbursts. I do have Asbergers.. I don't bite!

BEFORE ADDING ME
I WILL NOT ADD U IF U ARE LEVEL 0 BESIDES IF I KNOW U
DO NOT ASK ME FOR FREE ITEMS
DO NOT ME RUDE
IF U DO ANY OF THESE 3 TIMES U WILL BE UNFRIENDED

...................
Im an paid killer.
My job is to make F2P's scared/ragequit or ♥♥♥♥ themselves.
I take 1 scrap for 10 minutes of tortures for the F2P you choose.
I take 1 reclaimed for a big noob you want to get killed by me and go rage.
I take 1 ref if you want me to make all F2P's ragequit.
I take 1 scrap for protecting you for 10 mins.
I take 1 scrap for dominating a F2P and staying in spawn.
I take 1 scrap for giving you assists when you are healing me. (medic)
I take 1 scrap to change my nickname to straight bully the kiddo.

Music taste:
Classical music, you know: Chopin, Bach, etc.

Most loved consoles:
-Play Station 1
-Nintendo 3DS.

Played games where I have skill:
-Crash Bandicoot 3 Warped (PS1)
-Crash Nitro Kart (PS2)
-Shadow the Hedgegog (GC)
-New Super Mario Bros 2: Gold Edition (NDS, 3DS)
-Super Smash Bros (3DS)
-Rhythm Heaven Megamix (3DS)
-Uberstrike (dead on Steam)
-Team Fortress 2 (Steam)
-Cuphead (Microsoft)

I was really into it a while ago but I just hadn't the time to get back on it property.

_________________________________________________________________

My Grand Son
https://clips.twitch.tv/tipofthehats/SparklingToadUleetBackup
https://clips.twitch.tv/SoftPlumpSashimiDBstyle
https://clips.twitch.tv/RichChillyDillKeepo

cameron asks a good question
https://www.reddit.com/r/IAmA/comments/1xqull/i_am_jamie_hyneman_cohost_of_mythbusters/cfdslrv/


trade offer link: https://steamproxy.com/tradeoffer/new/?partner=107316175&token=4N1Do5Ao
i collect items with terrible names.

Achievements:
-Make my market gardener hales hows
Vaihdettavissa olevat esineet
5 371
esinettä
3 926
vaihtoa tehty
12 212
kauppapaikan ostotapahtumaa
Not for sale. :orange_heart:
Perfektionistin esittelykokonaisuus
7
Läpipelatut
152
Saavutukset täydellisissä peleissä
Suosikkiryhmä
i swear to god if one more scout taunts after jumping around me
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:SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3::SNF3:
Palkinto-esittely
x17
x6
x14
x27
x5
118
Saadut palkinnot
3
Annetut palkinnot
Workshop-esittely
A collection of War Paints inspired by fictional detectives. give constructive feedback pl0x
Taideteosten esittely
1
Perfektionistin esittelykokonaisuus
7
Läpipelatut
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Saavutukset täydellisissä peleissä
Ghost Trick: Phantom Detective From Wikipedia, the free encyclopedia
Ghost Trick: Phantom Detective[e] is a 2010 puzzle adventure video game developed and published by Capcom. The story follows Sissel, an amnesiac ghost with supernatural powers, and his journey to rediscover his identity. Players solve environmental puzzles, interact with eccentric characters, and uncover the truth of Sissel's death over the course of one night. Gameplay is split into two sections: gathering information by navigating through the city, and saving lives by traveling back in time.

Direction, writing, and game design were headed by Shu Takumi, creator of the Ace Attorney franchise. Development began after the Japanese release of Trials and Tribulations in 2004, with the goal of creating a mystery beyond what the conventions of Ace Attorney had allowed. The game was announced at TGS 2009, and released for the Nintendo DS in Japan in June 2010, and in North America, Europe, and Australia in January 2011. An iOS port released in Japan in December 2010, and internationally in February 2012. An Android port was released exclusively in Japan in November 2012.

Ghost Trick was positively received, with praise for its characters, art direction, animation, music, and story, and criticism for its puzzle design and traversal mechanics. Ghost Trick was a commercial failure in Japan, leading Capcom to cite its performance as a cause for lackluster Q1 2010 revenue. The game was nominated for several industry awards, including Game of the Year by GameSpot and Nintendo Power, and has garnered a cult following. An HD remaster released worldwide for Nintendo Switch, PlayStation 4, Windows, and Xbox One in June 2023, and for Android and iOS in March 2024.


Gameplay
Ghost Trick is a single-player puzzle adventure video game. Players control the character Sissel, an amnesiac ghost with supernatural powers, over the course of one night.[1] The story is divided into 18 chapters, each titled after the time of night in which they take place. At the start of the game, only the first chapter is available to play; when players complete a chapter, the next one is unlocked.[5] Gameplay is split into two sections: gathering information by navigating through the city, and saving lives by traveling back in time.[3]


Sissel manipulating a suit of armor with a ghost trick
Players can press the "Ghost" button to swap between the real world and the Ghost World—an alternate dimension in which time does not pass.[6] In the Ghost World, Sissel takes the form of a blue flame, and can travel between nearby objects. Every interactable object contains a glowing sphere of essence called a "core". Players can swipe from core to core to explore the environment.[5] In the real world, Sissel cannot move around, and relies on his ability to possess and manipulate objects: by pressing the "Trick" button, players can perform "ghost tricks", creating paths of traversal or influencing characters in the environment.[6] For example, moving a cart of doughnuts may prompt a character to chase after it, while also giving Sissel access to new areas.[7]

Possessing a telephone in use allows Sissel to trace the source of the call, add the number to his Phone Book, and travel to the location on the other end of the line.[5] Additionally, certain locations have internal telephone lines, giving players the option to explore multiple rooms within a single area.[8] As long as a functional telephone is nearby, players are free to return to any previously visited location.[5] While moving from place to place, Sissel eavesdrops on characters' conversations and comments on his surroundings.[5] As players interact with characters and discover locations, information about them is added to Sissel's record.[9]

At multiple points in the story, players will arrive at the other end of a telephone line to discover the corpse of a character.[3] By possessing the corpse, Sissel is able to communicate with the victim's spirit and travel back in time to four minutes before their death. During these "4 Minutes Before Death" segments, players are tasked with averting the victim's fate, using ghost tricks to manipulate the environment before time runs out.[10] If players fail to rescue the victim, they can rewind time and return to the beginning of the sequence. If players manage to delay the fate of the victim, a checkpoint is created in the timeline.[11] In later chapters of the game, players are able to control Missile, the ghost of a Pomeranian who befriends Sissel. 4 Minutes Before Death segments during these chapters increase in complexity, as Missile's spirit is able to reach further than Sissel's, and has the ability to swap the position of two objects that are of the same shape.[12] Successfully averting a character's fate brings them back to life in the present. Rescued victims also develop permanent cores, allowing Sissel to talk directly with any character who has previously died. Conversations in the Ghost World resemble the investigation sections of Ace Attorney, providing players with a list of topics to choose from and lines of inquiry to follow.[5]

Development

Shu Takumi at a 2011 blogger event promoting the Ghost Trick iOS release
Ghost Trick was developed over the course of six years by a team of 20, headed by Ace Attorney director Shu Takumi.[13][14] Shortly after the Game Boy Advance release of Trials and Tribulations in 2004, Takumi stepped away from Ace Attorney to create a "new type of mystery" without the restrictions of the series' conventions.[15] He drafted a rough storyline for the project—codenamed Mansion—centered around an ensemble cast of strangers.[16] His priorities were shifted back to Ace Attorney later that year, split between porting the series to the Nintendo DS (DS), writing a fifth episode for the Phoenix Wright: Ace Attorney DS port, and supervising development of Apollo Justice: Ace Attorney. In October 2007, following the release of the Trials and Tribulations DS port in Japan, the project became Takumi's sole focus. He rewrote his original draft, dividing the story into chapters to make it easier to understand, and full-scale development began.[17]

Takumi's initial design document was written for a "different portable console" capable of 3D visuals at the suggestion of Capcom, but was adapted for 2D graphics when development shifted to the DS.[18] The game was tentatively titled Ghost Spy during pre-production,[19] and tasked players with observing the behavior of mysterious apartment tenants from the perspective of a disembodied spirit.[1] The game's Ghost mechanic was inspired by ideas Takumi could not fully explore with Ace Attorney's episodic format; namely, delving deeper into the personal lives of the game's cast. According to Takumi, forming meaningful connections with over 30 characters in a single night would prove "very hard ... [for] a character who is alive", and that the "best way is to have a ghost."[20] As development progressed, the spy narrative was scrapped in favor of an amnesiac murder victim in search of answers, placing further emphasis on communication and interaction rather than observation. The title was eventually changed to Ghost Trick as a pun on toritsuku (取り付く), meaning "to possess", and the Japanese pronunciation of the English word "trick", or torikku (トリック).[19]

Art and game design

Cabanela's walk cycle took a month to finalize, and was a favorite of the team's.[14]
Ghost Trick's unique art direction resulted from Takumi's desire to create something that "looked more like an illustration than a game."[14] The team prioritized bold colors, hard shadows, and distinct silhouettes to help character portraits and backgrounds stand out on the small screens of the DS.[21][19] Characters were also modeled in 3D to populate environments, paired with dynamic animations to evoke the drama of a stage play.[18] Exaggerated poses, deliberate choreography, and fluid motion were used to express the ch
Suosikkiryhmä
Wii - Julkinen ryhmä
Nintendo Wii
2 660
jäsentä
53
pelissä
323
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33
keskustelussa
PissKing 15.10. klo 13.05 
:jarate:
Buriris 14.10. klo 10.17 
Nice AWP skills!
greshfiant 28.9. klo 12.46 
═══════════ 👑👑👑👑👑👑👑═════════════
🔥🔥🔥 This dude onioins 🔥🔥🔥
❗️💯mmmmmmmmmmmmmmmmm💯❗️

💎💎 i love to eat onoins rings💎💎
⚜️⚜️ Stay safe & Stay safe⚜️⚜️

✅✅✅➕ring➕✅✅✅
🤤🤤🤤The profile is steajkouse onioins ring🤤🤤🤤

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ISwearSheWasLv18 28.9. klo 0.57 
═══════════ 👑👑👑👑👑👑👑═════════════
🔥🔥🔥 This dude is fire 🔥🔥🔥
❗️💯 Let’s be friends for future games 💯❗️

💎💎 Have a wonderful experience during each match💎💎
⚜️⚜️ Stay safe & take care⚜️⚜️

✅✅✅➕REP➕✅✅✅
🤤🤤🤤The profile is awesome🤤🤤🤤

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whale 8.9. klo 21.13 
coffee hops out of da coupe, turns da swag on, yeah says wahts up?
Ghostfood 5.9. klo 16.11 
=rep, I kinda don't mind your profile and would like to remain acquaintances