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Recommended
0.0 hrs last two weeks / 95.6 hrs on record (27.7 hrs at review time)
Posted: 6 Jan, 2014 @ 10:57pm
Updated: 6 Jan, 2014 @ 11:24pm

Welcome to the Von Braun where the high art of a psychological shooter meets science-fiction. The voice acting is phenomenal and rich with emotion, save for the main characters's voice, is also a strong selling point and mechnical aspect in this game which works flawlessly in moving the storyline in conjuction with audio logs which I will soon refer to. In-game upgrades called "augmentations" help the player choose his own pathway of creating multiple playing styles which I will also refer to later in this review. The soundtrack is mostly ambient but I found it very distracting at times when trying to hear what was in the surrounding environment so you might have to lower it significantly. Audio logs move the story for this game but it is not in the same drudging mechanic that Doom 3 suffered from. No. Terrifying and intriguing are the only words I can emote with after my experience with the logs left behind by my fellow crew members.

The RPG system is built on repairing, upgrading, and maintaining weapons. This method executes mutually benefical for this type of game because of how the mechanics of it are made. You are forced to make wise decisions whether to fight or hide while your weapons degrade in quality and have only a few rounds and maintenance tools left...wait...
*door slides open*
"We are. We are. We are. We are".
Please no...

The player will find itself, of course, backtracking a bit as this still plays of the old-style of shooters where himself or herself must explore the Von Braun and finish the objectives. This, however, does not interfere or hinder the player from actually playing and the reason is that much of this world within the Von Braun is rich with items, upgrades, and other curiosities. After finishing, you ponder if you would have done things differently and the game rewards whichever playing style from that of you were previously accustomed to playing, which needful to say, if you're good at it of course.

Researching weapons, hiding from mutants, beefed-up augmentations, and on-the-edge audio logs. Who do you trust when everything is trying to kill you? What do you have to lose? This is System Shock 2.
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