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Mostrando 1-10 de 19 aportaciones
A 1 persona le pareció útil esta reseña
3.7 h registradas
An archery platformer with solid combat mechanic, where the only few things that hindered it from being a very good game would be the very clunky movement control, which becomes especially evident for the boat section and the boulder section, relatively high MP cost for weapon skills, as well as the lack of ability to regen MP once the flower pickup and enemy spawns have been depleted.

At the last two levels, crystal puzzles have become increasing unfair to the point where Light Arrow (the weapon skill that fires multiple arrows) have almost become mandatory, such as the one that requires you to destroy three crystals under a small bridge, and the rolling rock stamina puzzle. The timing is very uptight for puzzles that require all crystals to be destroyed simultaneously.

Another problem with the puzzles is how cryptic it is for some of the puzzles, such as the cave puzzle at the end of the level, where only three specific crystals marked on the sky need to be destroyed inrder to solve the puzzle, and up until that point, there was no prior puzzle involving fake crystals., another one being the Eternity Puzzle at the Castle level, which doesn't seem to have a clear instruction on the patterns for clearing it.

One thing that I like, however, are some of the new mechanics at the Castle, where environmental objects such as torches are crucial for breaking obstacles, dealing with some enemies and solving puzzles, but by the time it was introduced, it was already at the final level and it would've been better to introduce that at a much earlier level to make everything less repetitive and to make the archery gameplay more varied.

Moreover I wish that there would be more defeat animations from each monster, new monsters to add more enemy varieties for each level (which also means more defeat animations), some new defeat animations from dying of environmental obstacles or falling into the sea, as well as the ability to change or unequip armor (which would also affect defeat animations). Also, I wish each level and boss battle would have different music of their own.

Still, I would still recommend the game for the well-made defeat CGs and archery mechanics. I look forward for updates which would make platforming easier, be it more stamina, faster movement speed, and the ability to toggle sprinting to make it so one could choose to press shift to sprinting and press again to resume to walking instead of holding the shift button. Also, I would like to have a seperate difficulty toggle for puzzle difficulty, which would affect the timing of how fast the pink crystals would respawn for puzzles that requires one to break multiple crystals.
Publicada el 22 de octubre. Última edición: 16 de noviembre.
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A 103 personas les pareció útil esta reseña
51 personas han encontrado divertida esta reseña
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2.9 h registradas (1.0 h cuando escribió la reseña)
A surprisingly solid first person wrestling game that offers solid combat mechanics. You can customize the time limit, goal point, difficulty level, water visibility and sticker types freely. Once you have completed a match, points can be gained depending on the amounts of stickers you have peeled, the difficulty level bonus, as well as close match bonus if you and Purin's scores are similar. The points you have gained can then be used for unlocking the scenes.
Publicada el 11 de julio.
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A 16 personas les pareció útil esta reseña
1.1 h registradas (0.1 h cuando escribió la reseña)
The Steam-side release of Live2D animation set by ぬるぬる坊主, of Pixiv fame, after its initial release on DLSite. Despite the store description, it actually offers more than 9 sets of animations. While all the scenes are censored, they are all well-animated and voiced. A small gripe is that the backgound music muting doesn't persist after scene change and you have to manually adjust BGM volume again after each scene change. But other than that, it's a well-made animation set. Highly recommended to buy it along with the rest of the animation sets during a sale.
Publicada el 28 de marzo.
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A 1 persona le pareció útil esta reseña
5.2 h registradas (2.0 h cuando escribió la reseña)
The completed version of Sakura Segment and a really well-made action adventure game. While short, it offers a simple, yet solid combat system, areas to explore, costumes and characters to collect, and even minibosses.

I look forward to see more contents being added, be it new areas, new enemy types, new minibosses, the ability to customize your movesets, more interactions with the characters you have unlocked or even playing as the characters you have unlocked.
Publicada el 11 de enero.
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A 1 persona le pareció útil esta reseña
6.4 h registradas (2.4 h cuando escribió la reseña)
A really well-made Metal Slug style run-and-gun game. Not only does it offer solid gallery animations, the gameplay is also solid, with varied weapon options, multiple paths that encourage replay values, the ability to melee at point-blank distance, additional challenges such as no-damage run bonus and sometimes it takes specific skills to save hostages (e.g. defeating or reaching the hostage within a time limit, escorting a hostage to a helipad, defeating a boss without accidentally killing the hostage, etc.).

I look forward to see more updates and new contents being added, such as more weapon options, the ability to store one powerup for later use (i.e. having two ammo powerup types in your inventory), the ability to unlock and play as the rescued characters by saving them in the levels, each with their own default weapon types and more defeat animations, more enemy types to interact with for NG+ / hard mode runs and such. Moreover, I'd like to have full screen option being added.
Publicada el 2 de diciembre de 2023.
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Nadie ha calificado este análisis como útil todavía
14.6 h registradas
A beautiful, well-crafted platformer. While difficult at first, once you have mastered your abilities and skills earned from different areas, it becomes gradually fast-paced, especially once you have gained the ability to dash and double jump. Moreover, all the pixel arts and sprites are beautiful, atmospheric and well-crafted, capturing the coolness of ninjas, robots and futuristic cities.

One small flaw is that the game currently does not feature NG+ for one to complete the feat challenges. Should this game features NG+ or Time Attack mode, it would be perfect for people who want to replay the game with dashing and double jumping, to speedrun to the end with their earned abilities and creating new records.
Publicada el 13 de enero de 2023.
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A 1 persona le pareció útil esta reseña
87.0 h registradas (26.1 h cuando escribió la reseña)
A very well-made Action RPG featuring a robust, very customizable weapon skill system, the ability to reallocate stats as one pleases, various unlockable summons that can be integrated into your movesets, and hidden treasures that can further enhance your character builds. Highly recommended for people who like mix-and-matching weapon skills and creating their own builds. The fact that every weapon, shield and armor is worth leveling for the weapon skills makes it even better.

Moreover, the story is also very well-made, with joys and tears at every moment of the plot.
Publicada el 13 de enero de 2023.
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Nadie ha calificado este análisis como útil todavía
7.9 h registradas (2.8 h cuando escribió la reseña)
A solid third-person action game and shooter with a huge varieties of character animations that one can unlock.

While the game suffers from the lack of dodging and dashing, lack of weapon varieties, enemy varieties and unique defeat animations per each enemy type, the rest are really well done and the experience is overall positive.

I would highly recommend for the character animations, and this game has a huge potential to add more features, be it dodge rolling and dashing, more areas, more weapons, some bosses, more animations, or even more characters and NPCs. I look forward for more updates.
Publicada el 6 de diciembre de 2022.
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A 1 persona le pareció útil esta reseña
5.9 h registradas (0.9 h cuando escribió la reseña)
A solid tech demo and interesting platformer. The combat system and how it uses the currencies for each attack skill is also interesting and promising. Another thing that I like is how the attack skills can actually be used onto the heroines to change some of the Hunt Mode poses. Should the top-down mode's camera be refined so that it wouldn't have layer clipping, or to have the ability to dash, dodge roll and edit skill inventory to be added, it would become a very solid action platformer.

In terms of Hunt Mode, I'd like to have the option to freely adjust the camera angles during Hunt Mode, be it zooming in and out or to freely move the camera, as well as the option to switch to 1st person view. Besides, I'd like to have more poses during Hunt Mode.

Moreover, I'd also like to have the option of switching characters, such as playing as the heroines, each with their own movesets, attack skills, or even having unique interactions while using Hunt Mode on another heroine while playing as a heroine (a.k.a. yuri scenes).

Last but not least, for the costumes and outfits, I'd like to have the option to unequip outfit or to have a nude outfit for the heroines.

Overall, while the tech demo is short, it offers many solid mechanics and explorations, I look forward for the finished product.
Publicada el 22 de noviembre de 2022. Última edición: 23 de noviembre de 2022.
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Nadie ha calificado este análisis como útil todavía
926.7 h registradas (388.3 h cuando escribió la reseña)
The ultimate From Software game with tons of weapons, builds and playstyles that you can experiment on and get creative. It also has a huge freedom on where you travel and explore. While several questlines could be locked out if you weren't careful enough at your progression, it's still very solid. Highly recommended for people looking for an open-world From Software game and people who want more Soulslike PvP duels.
Publicada el 22 de noviembre de 2022.
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Mostrando 1-10 de 19 aportaciones