1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 2,018.2 hrs on record (877.9 hrs at review time)
Posted: 28 Apr, 2017 @ 12:39pm
Updated: 4 Jun, 2018 @ 12:44pm

Edit 06/04/2018: Seriously ♥♥♥♥ this game. The developers waste time on ♥♥♥♥♥♥♥♥ like microtransactions and stupid-ass event modes while the game gets progressively buggier and less stable. There is so much ♥♥♥♥♥♥♥ lag lately the game is basically unplayable right now.

I enjoyed the game during early access and accepted the myriad bugs that came along with playing a game that was still in the early stages of being released. Now, several months after release, I am much less forgiving of one of the most successful games ever. And it's headed by a team of experienced developers so the pedestrian approach to this game is impossible to understand.

Why, after nearly half a year since full release, are your servers still constantly overloaded so the only way to enter a game is repeatedly (50x) refreshing the painfully old-fashioned main menu?

Why are you unable or unwilling to address the matchmaking system constantly forming incomplete squads?

Why aren't you actively fixing the areas of the game where you can get stuck (almost any wall next to a building, under the slanted shelf in the airport warhouses, etc.)?

Why does my game randomly connect me to the asian server for no reason?

Why can't we selectively mute players? One toxic German is enough to ruin an entire squad game.

Why does my parachute desyc from the server so often?

Why is the motorcycle so prone to desyncing from the server and randomly flying through the air? Why is it possible to fall beneath the map when the car desyncs?

Why is there no automated punishment for team killing? Why no punishment for abandoning games?

Why is there no commendment system so we can weed out the toxic/worthless players?

Why have you gone ahead and added emotes and microtransactions without actually fixing problems that have existed since EA?
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