27 people found this review helpful
4 people found this review funny
Recommended
0.0 hrs last two weeks / 68.6 hrs on record (15.3 hrs at review time)
Posted: 26 Dec, 2019 @ 9:01pm

Early Access Review
- No interiors
- Skill positions are now unlocks. 1,000 unlock skill buildings. Title and increased expense for higher tiers.
- Everything can be unlocked by currency. Fame can be bought by donating, bribery, international trade (boat goes off screen comes back eventually)
- Maps feels smaller but cities are way bigger. Most maps have one city. One map has two cities.
- Almost all buildings are purchasable. Literally bought block of houses to demolish for placement of Clothing shop. Other family buildings need to be negotiated by sid civilization method.

Do not buy if your looking for enhanced version of Guild 2. These two games are almost completely different. It reminds me of a limited Tropico demo with added political features from Guild 2.

opinions:
Add dice game inside the bar n placed limit of 100c. interiors were pretty nifty in guild 2. Most memorable was Hospital, Church, n pub.
Windmill seems lackluster. Should be more like an addition within certain radius of the farm so the farm has the option to grind wheat. Having separate building seems off. As the cattle, sheep, n farm fields are all molded into the farm. instead of separate like guild 2. So why differentiate the windmill or the butcher for one or two items.
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